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Previously on Dumbgeons and Dragons...

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We left our friends in a perilous scene where everybody except Sullivan Sleight and Glim were, um...

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Taking naps, slackers.

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Taking naps on the job.

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Moot makes an electric appearance.

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I'm imagining him coming down, like, floating down, but like, he's got a harness on.

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There's personal wires.

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Oh, buddy, don't look too closely at some of these guys.

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They look like they may be your friends.

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Well, they were your friends.

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No, I see that.

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Don't look. They said don't.

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Well, I was here before you. I saw...

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We cut ahead as you're being led out of the cavern that you're in.

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And you pass by various pictograms on the walls showing images that look very similar to the mind flayers

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coming up from what looks like some underdark region

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with a figure hovering around and above them

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that looks very reminiscent of Orcus

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and his goat-like, hideous face.

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And you see the mountain before you a little bit closer than it was before.

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And Matamar leads you down and towards Mount Celestia.

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Welcome to Dumbgeons and Dragons.

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I'm your dungeon master, Russ More.

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He, him, also with me today is Sassy Amy More.

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Ooh, okay. I will have to live up to it.

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So sassy. Shut up.

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I don't know. I'm Amy.

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She, her, and I play Sullivan Slate.

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He, him.

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And Tom Lair.

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Shut up.

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He, him, and I am playing Moot tonight.

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Who also goes by he, him.

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And Carla Maxted.

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Shut up.

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She, her, playing Glim who also goes by she, her.

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Are you happy you started this, Russ?

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Yeah, I didn't start it.

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Well, you did.

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And joining us again tonight is Kristen Flemmons.

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Shut up.

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Four times, no.

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Kristen, she, her, playing Agath, Godlust, Catholavi, she, her.

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Also, Rax.

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How would Rax say shut up?

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I like it.

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And just with his general demeanor, I feel like he's kind of always sassy.

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I really like butt wiggle tail flip, I think, also.

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Love it.

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Yeah, there's a definite sass vibe going on tonight.

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I like it.

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And I like how we started with just a round of shut up,

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which is great for an audio podcast.

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We're going to sing some Black Eyed Peas later, though, so it'll be fine.

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It's a trek up the mountain, but a silent trek,

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because there's apparently nothing else to talk about anymore.

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So it's just 45 minutes of just, the weather's nice.

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Maybe a guided meditation?

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Yeah.

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Some visualization.

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Love it.

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This one brought to you by Calm.

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Use promo code DUMBGENES, get 10% off, I think, maybe.

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I can't remember what the deal is.

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I should probably look that up, because I think we're due for some ads.

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Okay, bye.

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No, you're not.

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You can stick around.

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We can't start with shut up and goodbye.

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Who's sassy now?

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Calm down over there, Mr. Sassy Pants.

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Where I am told that I can be sassy is over on Patreon,

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Patreon.com slash dumb dragon cast,

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you get access to an exclusive patrons only podcast called The Adventures Of.

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Somebody else tell people about it,

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because I'm not sassy enough in this moment to tell them about it,

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because I'm not in that mood.

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Well, if you've been following this Darkest Timeline storyline,

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you've run into the character of Opal Lightbrightcliffs,

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and that is one of the three main characters of The Adventures Of,

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our Patreon game.

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So you can see Russ and all his shenanigan laden glory

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over on Patreon.

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Unhinged is also a term.

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Unhinged.

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That is great.

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When you are a patron, you also get an episode dedicated to you,

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like today's patron, Ben Essy.

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Thanks, Ben.

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Thank you so much.

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Thank you, Ben.

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It could also be Ben S and a silent E,

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but I liked the E on the end.

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You know who doesn't have to shut up?

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Ben, they can just keep on talking.

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They sound great.

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Absolutely.

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Thank you, Ben.

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Join us today at Patreon.com slash dumb dragon cast.

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And now fuck it.

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Let's play.

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Shut up.

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I did it.

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One of us.

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I'm playing the game too.

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Agoth and Matamar,

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you hear the sound of pebbles

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that are falling down,

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tumbling down after you.

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As you hit the bottom of this cavern

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that you two have fallen down into.

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Oh.

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The ground behind you collapsed.

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You're in pitch blackness.

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I don't know if you have night,

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dark night, night, dark vision,

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dark night vision.

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You see Batman.

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That's when you watch Christopher Nolan

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movies on your phone.

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Yeah.

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I don't.

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Perfect.

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It is pitch black.

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Did racks fall?

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No, I didn't say racks.

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I said agoth and matamar.

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I'm glad because it would have been

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really extra dangerous for racks to fall.

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It would be a whole thing.

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I got that.

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Helped you get that bridge across the horse.

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Wait.

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That's what we did.

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Yeah.

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That's what we did.

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It was a challenge, but we got there.

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It was a whole episode where we got a bridge across a horse.

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I mean, it was a popsicle bridge,

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if we're going to be honest about it.

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It was.

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It was difficult though.

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Two of you land.

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You're going to take 10 bludgeoning.

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How far did we fall?

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It's tough to tell, but you felt

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like you fell probably 40 or 50 feet

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down a rocky embankment that had just like

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opened up beneath you for everybody else

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as you are collecting yourself down at the bottom.

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You see agoth and matamar who are ahead a little bit

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in line and they fall into this sinkhole

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that quickly fills itself in behind you.

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You're in this forested area and we're walking along this path

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up the hill.

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You were on an upward motion,

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up the mountain rather, in an upward motion.

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Finally, after much, much travel.

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Have we been resting while we've been traveling

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or just much, much travel?

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You tell me, do you take normal rest

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or are you booking it to Bahama?

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Because if you're booking it to Bahama,

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there's some exhaustion we could imply here,

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but maybe you rested.

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I'm feeling like Sully would definitely rest.

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Yeah, I think so.

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I'd sit down for a second.

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You have been traveling for several days.

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Okay, good.

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Okay, long rest it is.

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Just to clarify, we've fallen down into the sinkhole

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and now it's covered up again.

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Yeah, so not like an entity,

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but like you fell in and then it collapsed behind you.

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Okay, so are we in danger of this whole thing

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like filling up with earth or is it...

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Was it like an underground cave?

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Are we about to be buried alive?

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You don't believe so.

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Okay.

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Like the ground around it filled in

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and kind of like followed you down a little ways

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but hit a bottleneck or like a stopping point

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and that was the kind of pebbles

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following down behind you.

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So there isn't a rush of earth coming down behind you.

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You feel like based on the reverb in the room

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that you're probably in a cavern

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between 30 and 40 feet across.

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Feels very open.

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There is a trickling of an underground stream at most.

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This is not a beautiful day

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and it is not a crickling creek down the sinkhole.

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So we're not repeating what we've already done.

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I realize that that is the same descriptor I gave you last time.

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Okay.

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So Agath will let out a string of curses

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and dust her shoulders off

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and go digging in her pack for a torch

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which I have just seen in my inventory.

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Perfect.

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And ignite said torch

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to get a nice look at our non-crickling creek.

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The light ablaze.

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You see Matamar who appears to be

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in some state of unconsciousness

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about 10 feet from you.

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There is like a water running down

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one of the walls often to your right.

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You're uncertain of exactly which direction anything is

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but it's coming down off the wall

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and like running across this cavern.

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On the other side of the cavern

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there are a couple of different openings

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leading out of this space.

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Okay.

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Agath will go over

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and check for obvious head, neck, spine injuries

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before violently shaking Matamar

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as gently as she can

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which is probably not that gentle.

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Sure.

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Well, if we're checking for injuries

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maybe roll a medicine check.

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Okey dokes.

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Oh, my goodness.

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Are you a doctor?

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I rolled six, but I got a plus nine to medicine.

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So it's a 15.

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So you're a doctor.

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Agath is a doctor.

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You check Matamar over.

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There doesn't appear to be any head, neck or spine injuries.

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There are some light abrasions on his arms and legs

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a little bit of blood,

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but nothing that appears life-threatening

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if you were to shake them.

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Okay.

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Matamar.

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Little slaps on the cheeks.

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Oh, that hurt.

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What happened?

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We have apparently fallen.

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Yeah, no, I got that.

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Where are we?

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Underground.

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Okay.

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Where's everybody else?

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Not here.

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Okay.

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Great.

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We are alone.

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Okay.

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Can you stand?

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I think so.

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Gets up and kind of limps to his feet

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and appears to be able to stand and walk.

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Yeah.

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Yeah.

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I think I think I'm okay.

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Nothing feels broken.

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Where did we fall down from?

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Can we climb back up?

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I'll hoist the torch.

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How does it look?

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Where you presume you fell because there's still

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a little bit of movement in the earth.

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There is like a what appears to be a formation

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of a cave opening,

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but it has collapsed in on itself.

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Doesn't appear completely stable,

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but it doesn't seem to be falling down towards you

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at this moment.

275
00:11:40,000 --> 00:11:42,000
You don't see any daylight,

276
00:11:42,000 --> 00:11:46,000
so you can assume that it is quite a long distance

277
00:11:46,000 --> 00:11:50,000
or at least heavily packed in the area that you came down.

278
00:11:50,000 --> 00:11:51,000
Hmm.

279
00:11:51,000 --> 00:11:56,000
I must say it does not look promising.

280
00:11:56,000 --> 00:11:58,000
Okay, well, if you can't go up,

281
00:11:58,000 --> 00:12:00,000
I guess we got to go through, right?

282
00:12:00,000 --> 00:12:02,000
It's got to come out somewhere.

283
00:12:02,000 --> 00:12:06,000
There's a stream.

284
00:12:06,000 --> 00:12:08,000
I concur.

285
00:12:08,000 --> 00:12:10,000
I will, before we start moving,

286
00:12:10,000 --> 00:12:12,000
try and holler up to the group

287
00:12:12,000 --> 00:12:16,000
to see if anybody can hear or communicate.

288
00:12:16,000 --> 00:12:19,000
I'll try not to actually yell in my microphone.

289
00:12:19,000 --> 00:12:22,000
Rex!

290
00:12:22,000 --> 00:12:26,000
Sunny!

291
00:12:26,000 --> 00:12:31,000
I am a kittens.

292
00:12:31,000 --> 00:12:34,000
Nothing, nothing.

293
00:12:34,000 --> 00:12:36,000
Some more pebbles kind of fall down.

294
00:12:36,000 --> 00:12:38,000
I don't think they can hear us,

295
00:12:38,000 --> 00:12:40,000
and if they can, they're being very quiet.

296
00:12:40,000 --> 00:12:44,000
Like it's a good game of hide and go seek.

297
00:12:44,000 --> 00:12:48,000
It's kind of rude of them to throw us down a hole, though.

298
00:12:48,000 --> 00:12:50,000
Extremely.

299
00:12:50,000 --> 00:12:54,000
Against the rules of any game of hide and seek I have played.

300
00:12:54,000 --> 00:12:57,000
It's like a real extreme version

301
00:12:57,000 --> 00:13:00,000
where you bury the person alive

302
00:13:00,000 --> 00:13:03,000
and maybe call somebody and say,

303
00:13:03,000 --> 00:13:04,000
this is where they are.

304
00:13:04,000 --> 00:13:06,000
Here's the coordinates,

305
00:13:06,000 --> 00:13:08,000
and you got to go find them.

306
00:13:08,000 --> 00:13:10,000
Like that movie with Ryan Reynolds.

307
00:13:10,000 --> 00:13:11,000
What was that called?

308
00:13:11,000 --> 00:13:12,000
I think Buried?

309
00:13:12,000 --> 00:13:15,000
That's kind of apt there.

310
00:13:15,000 --> 00:13:19,000
Agath is just sort of like cocking an eyebrow at Metamar

311
00:13:19,000 --> 00:13:21,000
as he rambles.

312
00:13:21,000 --> 00:13:26,000
But trust that when the Goliath play hide and seek,

313
00:13:26,000 --> 00:13:30,000
it is the most hardcore version of the game.

314
00:13:30,000 --> 00:13:33,000
And even this would be considered inappropriate.

315
00:13:33,000 --> 00:13:35,000
Too hardcore.

316
00:13:35,000 --> 00:13:37,000
If you're not hardcore,

317
00:13:37,000 --> 00:13:39,000
if you live hardcore.

318
00:13:39,000 --> 00:13:43,000
Okay, do we go left or right?

319
00:13:43,000 --> 00:13:47,000
How does the cavern look upstream or downstream?

320
00:13:47,000 --> 00:13:49,000
Is there a noticeable difference?

321
00:13:49,000 --> 00:13:51,000
Not exceptionally.

322
00:13:51,000 --> 00:13:55,000
It's kind of passing from your right to your left

323
00:13:55,000 --> 00:13:57,000
in this cavern.

324
00:13:57,000 --> 00:14:02,000
So there is a smallish passageway

325
00:14:02,000 --> 00:14:05,000
where it's kind of coming in and out and off the wall.

326
00:14:05,000 --> 00:14:12,000
But again, two bisecting tunnels that you could go down.

327
00:14:12,000 --> 00:14:16,000
Well, upstream,

328
00:14:16,000 --> 00:14:23,000
we are more likely to continue upwards towards our goal.

329
00:14:23,000 --> 00:14:28,000
Downstream, perhaps we are more likely to find an exit

330
00:14:28,000 --> 00:14:31,000
large enough for us.

331
00:14:31,000 --> 00:14:33,000
Yeah, that makes sense.

332
00:14:33,000 --> 00:14:35,000
What do you think our friends will do?

333
00:14:35,000 --> 00:14:37,000
Do you think they'll keep going up

334
00:14:37,000 --> 00:14:39,000
or do you think they'll go down?

335
00:14:39,000 --> 00:14:42,000
I am not well enough acquainted with them.

336
00:14:42,000 --> 00:14:46,000
Didn't you guys travel through time together?

337
00:14:46,000 --> 00:14:49,000
That seems like you're pretty close.

338
00:14:49,000 --> 00:14:53,000
It is a surprisingly short acquaintance,

339
00:14:53,000 --> 00:14:58,000
regardless of the time travel.

340
00:14:58,000 --> 00:15:01,000
Downstream.

341
00:15:01,000 --> 00:15:03,000
Let's go.

342
00:15:03,000 --> 00:15:05,000
You head off.

343
00:15:06,000 --> 00:15:07,000
Downstream.

344
00:15:07,000 --> 00:15:08,000
Let's go.

345
00:15:08,000 --> 00:15:11,000
You head off down the tunnel system

346
00:15:11,000 --> 00:15:14,000
leading more downstream, which would be to your left.

347
00:15:14,000 --> 00:15:17,000
And we cut back up to the surface.

348
00:15:17,000 --> 00:15:19,000
Everything's just caved in.

349
00:15:19,000 --> 00:15:20,000
Holy shit.

350
00:15:20,000 --> 00:15:21,000
What happened?

351
00:15:21,000 --> 00:15:22,000
Where did they go?

352
00:15:22,000 --> 00:15:23,000
Is everyone okay?

353
00:15:23,000 --> 00:15:24,000
I'm feeling good.

354
00:15:24,000 --> 00:15:26,000
But we're down too.

355
00:15:26,000 --> 00:15:30,000
Yeah, we've lost a couple of people, so...

356
00:15:30,000 --> 00:15:33,000
But I'm, like, we're all okay, right?

357
00:15:33,000 --> 00:15:35,000
Well, yeah, this is one instance

358
00:15:35,000 --> 00:15:37,000
where being at the back of the line

359
00:15:37,000 --> 00:15:39,000
and being really slow and small

360
00:15:39,000 --> 00:15:41,000
kind of was to my benefit.

361
00:15:41,000 --> 00:15:43,000
Okay, so who has a shovel?

362
00:15:43,000 --> 00:15:45,000
Because I figure we can just start shoveling

363
00:15:45,000 --> 00:15:47,000
and, like, we'll just get right down there.

364
00:15:47,000 --> 00:15:49,000
I've got a spoon.

365
00:15:49,000 --> 00:15:51,000
Okay, does anyone have...

366
00:15:51,000 --> 00:15:53,000
This is like a small shovel.

367
00:15:53,000 --> 00:15:55,000
It got me out of prison one time.

368
00:15:55,000 --> 00:15:57,000
Technically, yes, but it's so...

369
00:15:57,000 --> 00:15:59,000
And I mean, Glim grabs it

370
00:15:59,000 --> 00:16:02,000
and it's so tiny in her hand because...

371
00:16:02,000 --> 00:16:04,000
It's just a small goblin.

372
00:16:04,000 --> 00:16:06,000
I know, I'm just saying...

373
00:16:06,000 --> 00:16:08,000
Well, also, do we want to start digging here?

374
00:16:08,000 --> 00:16:10,000
Because...

375
00:16:10,000 --> 00:16:12,000
So, there was a time

376
00:16:12,000 --> 00:16:14,000
when I used to dig graves.

377
00:16:14,000 --> 00:16:16,000
And...

378
00:16:16,000 --> 00:16:18,000
For a short period.

379
00:16:18,000 --> 00:16:20,000
It wasn't, like, a huge thing that I did.

380
00:16:20,000 --> 00:16:22,000
But as a gravery,

381
00:16:22,000 --> 00:16:24,000
we would dig through holes.

382
00:16:24,000 --> 00:16:26,000
But what I noticed was

383
00:16:26,000 --> 00:16:28,000
if there was already a hole

384
00:16:28,000 --> 00:16:30,000
where I was digging,

385
00:16:30,000 --> 00:16:32,000
I fell in.

386
00:16:32,000 --> 00:16:34,000
Oh.

387
00:16:34,000 --> 00:16:36,000
Right, and also, like, they're down there

388
00:16:36,000 --> 00:16:38,000
and we don't...

389
00:16:38,000 --> 00:16:40,000
Wait, Sully, were you...

390
00:16:40,000 --> 00:16:42,000
Were you digging to rob the graves?

391
00:16:42,000 --> 00:16:44,000
No, it was a job.

392
00:16:44,000 --> 00:16:46,000
But...

393
00:16:46,000 --> 00:16:48,000
So, you were standing

394
00:16:48,000 --> 00:16:50,000
directly above the hole

395
00:16:50,000 --> 00:16:52,000
that you were digging?

396
00:16:52,000 --> 00:16:54,000
Sometimes the hole was, like,

397
00:16:54,000 --> 00:16:56,000
already under the ground.

398
00:16:56,000 --> 00:16:58,000
But somehow

399
00:16:58,000 --> 00:17:00,000
it caved in on itself from above.

400
00:17:00,000 --> 00:17:02,000
No one quite knows

401
00:17:02,000 --> 00:17:04,000
the mechanics of how

402
00:17:04,000 --> 00:17:06,000
a sinkhole can, indeed,

403
00:17:06,000 --> 00:17:08,000
cover itself back up.

404
00:17:08,000 --> 00:17:10,000
But it happens

405
00:17:10,000 --> 00:17:12,000
more than you think.

406
00:17:12,000 --> 00:17:14,000
And as you dig into it, it just

407
00:17:14,000 --> 00:17:16,000
all, you know, into itself.

408
00:17:16,000 --> 00:17:18,000
And then you go along with it.

409
00:17:18,000 --> 00:17:20,000
Which seems to be exactly

410
00:17:20,000 --> 00:17:22,000
what happened here.

411
00:17:22,000 --> 00:17:24,000
This is a very relatable situation for you.

412
00:17:24,000 --> 00:17:26,000
I'm glad we have you along on this ride, Sully.

413
00:17:26,000 --> 00:17:28,000
So, I don't know if digging through here,

414
00:17:28,000 --> 00:17:30,000
if that's just gonna get us stuck underground.

415
00:17:30,000 --> 00:17:32,000
We're kinda on a mission here.

416
00:17:32,000 --> 00:17:34,000
There's at least

417
00:17:34,000 --> 00:17:36,000
one really capable

418
00:17:36,000 --> 00:17:38,000
person down there.

419
00:17:38,000 --> 00:17:40,000
Guaranteed only one.

420
00:17:40,000 --> 00:17:42,000
I barely know.

421
00:17:42,000 --> 00:17:44,000
I barely know Madam Ma.

422
00:17:44,000 --> 00:17:46,000
So, you know, I'm not gonna say anything.

423
00:17:46,000 --> 00:17:48,000
Although, kinda wimped out

424
00:17:48,000 --> 00:17:50,000
when we had to murder all of his friends and family

425
00:17:50,000 --> 00:17:52,000
and stuff, I'm just saying.

426
00:17:52,000 --> 00:17:54,000
Okay, too soon. Like, he was very

427
00:17:54,000 --> 00:17:56,000
emotional and we agreed to take care of that

428
00:17:56,000 --> 00:17:58,000
for... I did not say that in front of him.

429
00:17:58,000 --> 00:18:00,000
Actually, we have not

430
00:18:00,000 --> 00:18:02,000
yet... Hello!

431
00:18:02,000 --> 00:18:04,000
Hello? You guys!

432
00:18:04,000 --> 00:18:06,000
Anyone?

433
00:18:06,000 --> 00:18:08,000
I don't animals have real good hearing.

434
00:18:08,000 --> 00:18:10,000
Rex, can you hear them? Can you understand

435
00:18:10,000 --> 00:18:12,000
me? Do you know what I'm

436
00:18:12,000 --> 00:18:14,000
saying?

437
00:18:14,000 --> 00:18:16,000
Rex just starts maybe chewing on some of

438
00:18:16,000 --> 00:18:18,000
Sully's hair. I don't think he

439
00:18:18,000 --> 00:18:20,000
speaks English. No, I

440
00:18:20,000 --> 00:18:22,000
mean, probably has basic commands down.

441
00:18:22,000 --> 00:18:24,000
More like a pet

442
00:18:24,000 --> 00:18:26,000
than anything. Well, and I assume

443
00:18:26,000 --> 00:18:28,000
if they were... He bears his teeth at Flamingons.

444
00:18:28,000 --> 00:18:30,000
Not a pet. An independent

445
00:18:30,000 --> 00:18:32,000
entity that tags along

446
00:18:32,000 --> 00:18:34,000
with a humanoid figure.

447
00:18:34,000 --> 00:18:36,000
Well, I think that if he could

448
00:18:36,000 --> 00:18:38,000
hear her,

449
00:18:38,000 --> 00:18:40,000
like, he'd be pricking his ears and

450
00:18:40,000 --> 00:18:42,000
stuff. So, they must be real far down there.

451
00:18:42,000 --> 00:18:44,000
That's what I'm saying. Yeah, absolutely. Okay.

452
00:18:44,000 --> 00:18:46,000
Rex, can you hear?

453
00:18:46,000 --> 00:18:48,000
Well, no. What I mean is, if they were

454
00:18:48,000 --> 00:18:50,000
screaming down there,

455
00:18:50,000 --> 00:18:52,000
he'd probably be like,

456
00:18:52,000 --> 00:18:54,000
oh, oh, and trying to get to his

457
00:18:54,000 --> 00:18:56,000
person. That's what I'm saying. But he's eating

458
00:18:56,000 --> 00:18:58,000
my hair right now as we speak.

459
00:18:58,000 --> 00:19:00,000
So, I don't think that... Yeah, no, not this yet.

460
00:19:00,000 --> 00:19:02,000
I think Sully's right. I think if

461
00:19:02,000 --> 00:19:04,000
Rex had better hearing

462
00:19:04,000 --> 00:19:06,000
than us and was able to pick it up,

463
00:19:06,000 --> 00:19:08,000
he would be behaving a little

464
00:19:08,000 --> 00:19:10,000
bit differently instead of just

465
00:19:10,000 --> 00:19:12,000
his usual casual self. Very

466
00:19:12,000 --> 00:19:14,000
casual. Very concerned. He's

467
00:19:14,000 --> 00:19:16,000
real cash. So, they must be

468
00:19:16,000 --> 00:19:18,000
so far down that even

469
00:19:18,000 --> 00:19:20,000
the horse can't hear it. So,

470
00:19:20,000 --> 00:19:22,000
like,

471
00:19:22,000 --> 00:19:24,000
do we go down after them?

472
00:19:24,000 --> 00:19:26,000
Do we trust that

473
00:19:26,000 --> 00:19:28,000
they're gonna get

474
00:19:28,000 --> 00:19:30,000
out? Are you saying we leave

475
00:19:30,000 --> 00:19:32,000
them behind? No.

476
00:19:32,000 --> 00:19:34,000
I'm putting out our options. Is this one of

477
00:19:34,000 --> 00:19:36,000
those times where

478
00:19:36,000 --> 00:19:38,000
you don't want to say the bad thing in front

479
00:19:38,000 --> 00:19:40,000
of me, so you're all just talking around it

480
00:19:40,000 --> 00:19:42,000
and, like, you all think they're dead down there?

481
00:19:42,000 --> 00:19:44,000
Is that

482
00:19:44,000 --> 00:19:46,000
what's happening?

483
00:19:46,000 --> 00:19:48,000
No, I don't think they're dead.

484
00:19:48,000 --> 00:19:50,000
So, we did just relate

485
00:19:50,000 --> 00:19:52,000
this to digging a grave, though.

486
00:19:52,000 --> 00:19:54,000
Well, that is true.

487
00:19:54,000 --> 00:19:56,000
Yeah.

488
00:19:56,000 --> 00:19:58,000
I'm glad we're all on the same page.

489
00:19:58,000 --> 00:20:00,000
They're definitely alive. They're totally fine.

490
00:20:00,000 --> 00:20:02,000
For sure.

491
00:20:02,000 --> 00:20:04,000
I mean, for sure Agath is.

492
00:20:04,000 --> 00:20:06,000
Yeah.

493
00:20:06,000 --> 00:20:08,000
Fall? Not a problem.

494
00:20:08,000 --> 00:20:10,000
Mademar?

495
00:20:10,000 --> 00:20:12,000
Oh, gosh. Yeah, seems like he bruised like a peach.

496
00:20:12,000 --> 00:20:14,000
Like a

497
00:20:14,000 --> 00:20:16,000
strong wind could knock that guy over.

498
00:20:16,000 --> 00:20:18,000
Yep. Okay, so what are

499
00:20:18,000 --> 00:20:20,000
our options here?

500
00:20:20,000 --> 00:20:22,000
We've got the path ahead of us. We've got the

501
00:20:22,000 --> 00:20:24,000
forest around us.

502
00:20:24,000 --> 00:20:26,000
There was, like,

503
00:20:26,000 --> 00:20:28,000
we've been traveling

504
00:20:28,000 --> 00:20:30,000
for a while.

505
00:20:30,000 --> 00:20:32,000
We seen a river in a little bit?

506
00:20:32,000 --> 00:20:34,000
I've been looking at, like, lots of trees

507
00:20:34,000 --> 00:20:36,000
and birds and mostly, like, the

508
00:20:36,000 --> 00:20:38,000
the dirt on the path

509
00:20:38,000 --> 00:20:40,000
in front of me. I'm not

510
00:20:40,000 --> 00:20:42,000
I will

511
00:20:42,000 --> 00:20:44,000
be the first to admit that I have a couple thoughts

512
00:20:44,000 --> 00:20:46,000
and observational

513
00:20:46,000 --> 00:20:48,000
skills is

514
00:20:48,000 --> 00:20:50,000
is not on my list of strengths.

515
00:20:50,000 --> 00:20:52,000
Well, it's good to know where you're

516
00:20:52,000 --> 00:20:54,000
strong and where you'd

517
00:20:54,000 --> 00:20:56,000
start paying attention.

518
00:20:56,000 --> 00:20:58,000
Well, I mean, last night when we made

519
00:20:58,000 --> 00:21:00,000
camp, we got fresh

520
00:21:00,000 --> 00:21:02,000
water, so

521
00:21:02,000 --> 00:21:04,000
we're on a mountain. There's got to be

522
00:21:04,000 --> 00:21:06,000
rivers and streams

523
00:21:06,000 --> 00:21:08,000
heading down.

524
00:21:08,000 --> 00:21:10,000
Sure.

525
00:21:10,000 --> 00:21:12,000
Everything is totally different here in

526
00:21:12,000 --> 00:21:14,000
Celestia, which I guess is totally possible.

527
00:21:14,000 --> 00:21:16,000
Like, maybe rivers flow uphill. I don't know.

528
00:21:16,000 --> 00:21:18,000
I think we probably wouldn't

529
00:21:18,000 --> 00:21:20,000
when I say we would have noticed, I mean

530
00:21:20,000 --> 00:21:22,000
you guys would have noticed

531
00:21:22,000 --> 00:21:24,000
if the stream was running uphill.

532
00:21:24,000 --> 00:21:26,000
You probably would have been like, that's weird.

533
00:21:26,000 --> 00:21:28,000
Yeah, I don't recall

534
00:21:28,000 --> 00:21:30,000
that happening. No.

535
00:21:30,000 --> 00:21:32,000
Seems gravity still

536
00:21:32,000 --> 00:21:34,000
acting as gravity does.

537
00:21:34,000 --> 00:21:36,000
Great.

538
00:21:36,000 --> 00:21:38,000
Okay, so I know.

539
00:21:38,000 --> 00:21:40,000
We're going to have to go down and get them.

540
00:21:40,000 --> 00:21:42,000
Or they're going to get out on their own.

541
00:21:42,000 --> 00:21:44,000
Yep. Yep.

542
00:21:44,000 --> 00:21:46,000
That seems like what's going to happen.

543
00:21:46,000 --> 00:21:48,000
Should we, like, vote?

544
00:21:48,000 --> 00:21:50,000
Or... So do we wait for

545
00:21:50,000 --> 00:21:52,000
them to get out?

546
00:21:52,000 --> 00:21:54,000
Well, are they going to get out through here?

547
00:21:54,000 --> 00:21:56,000
I don't know. That would be terrifying.

548
00:21:56,000 --> 00:21:58,000
Wouldn't that be so scary? I know we'd think

549
00:21:58,000 --> 00:22:00,000
it'd be undead coming and like

550
00:22:00,000 --> 00:22:02,000
that's a bit fresh for us. Wait, did that ever

551
00:22:02,000 --> 00:22:04,000
happen when you were a gravery?

552
00:22:04,000 --> 00:22:06,000
No, but if I was, I'd chop that hand off.

553
00:22:06,000 --> 00:22:08,000
Do you hear that, Agath? I'd chop

554
00:22:08,000 --> 00:22:10,000
it off!

555
00:22:10,000 --> 00:22:12,000
Just in case she's like right there and was about to put

556
00:22:12,000 --> 00:22:14,000
a hand up and... Was like waiting? Yeah.

557
00:22:14,000 --> 00:22:16,000
For the right moment? I'm going to say

558
00:22:16,000 --> 00:22:18,000
I'm going to say, like, what if

559
00:22:18,000 --> 00:22:20,000
they are trapped within the Earth?

560
00:22:20,000 --> 00:22:22,000
Oh my god,

561
00:22:22,000 --> 00:22:24,000
then we probably have to dig them out because they're buried alive.

562
00:22:24,000 --> 00:22:26,000
These are options.

563
00:22:26,000 --> 00:22:28,000
Well, I did not...

564
00:22:28,000 --> 00:22:30,000
We seem very nonchAlydint about it.

565
00:22:30,000 --> 00:22:32,000
Get your spoon, I guess.

566
00:22:32,000 --> 00:22:34,000
Yeah, I think, um, yeah, Glim's

567
00:22:34,000 --> 00:22:36,000
going to start, like, just with her

568
00:22:36,000 --> 00:22:38,000
hands digging. I looked.

569
00:22:38,000 --> 00:22:40,000
I don't think she has anything

570
00:22:40,000 --> 00:22:42,000
helpful. I mean, in my mind, I have one of those

571
00:22:42,000 --> 00:22:44,000
like folding backpacking shovels,

572
00:22:44,000 --> 00:22:46,000
you know, to like bury my poop in the woods.

573
00:22:46,000 --> 00:22:48,000
But that's, uh, I don't know

574
00:22:48,000 --> 00:22:50,000
that that's a fantasy item. If

575
00:22:50,000 --> 00:22:52,000
Lipsinki was here. Yes, exactly.

576
00:22:52,000 --> 00:22:54,000
We really need Lipsinki.

577
00:22:54,000 --> 00:22:56,000
But yeah, I think, uh,

578
00:22:56,000 --> 00:22:58,000
Glim's is going to start, yeah, like

579
00:22:58,000 --> 00:23:00,000
digging, just moving Earth to try and

580
00:23:00,000 --> 00:23:02,000
get to them.

581
00:23:02,000 --> 00:23:04,000
But I could use my

582
00:23:04,000 --> 00:23:06,000
war pick, like the pick

583
00:23:06,000 --> 00:23:08,000
part to like...

584
00:23:08,000 --> 00:23:10,000
I mean, the dirt's probably pretty loose

585
00:23:10,000 --> 00:23:12,000
because it already fell. But like, I'm working with what tools

586
00:23:12,000 --> 00:23:14,000
I got here. Sure.

587
00:23:14,000 --> 00:23:16,000
I have a hammer.

588
00:23:16,000 --> 00:23:18,000
I'll start scraping

589
00:23:18,000 --> 00:23:20,000
the dirt away with the hammer. This reminds me of

590
00:23:20,000 --> 00:23:22,000
some time when I was, like, trapped

591
00:23:22,000 --> 00:23:24,000
under the ground because of,

592
00:23:24,000 --> 00:23:26,000
like, a job that we were on.

593
00:23:26,000 --> 00:23:28,000
And, like, I

594
00:23:28,000 --> 00:23:30,000
needed to get back up and out.

595
00:23:30,000 --> 00:23:32,000
So, like, I just used some magic

596
00:23:32,000 --> 00:23:34,000
and I, like, parted the Earth

597
00:23:34,000 --> 00:23:36,000
and moved it around me. But, like,

598
00:23:36,000 --> 00:23:38,000
that doesn't seem like something that's relevant to this

599
00:23:38,000 --> 00:23:40,000
situation. Oh my god.

600
00:23:40,000 --> 00:23:42,000
If only there was somebody with us...

601
00:23:42,000 --> 00:23:44,000
Wait, what? Who could move dirt, like,

602
00:23:44,000 --> 00:23:46,000
magically. Yeah, like, that would be

603
00:23:46,000 --> 00:23:48,000
really cool. Oh, it'd be so helpful

604
00:23:48,000 --> 00:23:50,000
because... Oh my god, can you do that?

605
00:23:50,000 --> 00:23:52,000
I mean, probably

606
00:23:52,000 --> 00:23:54,000
not, but let's take a look.

607
00:23:54,000 --> 00:23:56,000
FlammieKids, you can do that.

608
00:23:56,000 --> 00:23:58,000
I can? Well, you just said you

609
00:23:58,000 --> 00:24:00,000
did it once. Can you not? Did you forget how?

610
00:24:00,000 --> 00:24:02,000
Well, I didn't do it again since

611
00:24:02,000 --> 00:24:04,000
then. Like, it was kind of that one time thing

612
00:24:04,000 --> 00:24:06,000
that I can move the Earth!

613
00:24:08,000 --> 00:24:10,000
Well, that's great because I can't.

614
00:24:10,000 --> 00:24:12,000
Nor can I, except with this hammer.

615
00:24:12,000 --> 00:24:14,000
And not well. Okay, well, just give

616
00:24:14,000 --> 00:24:16,000
me a second here and I'll see what I can do.

617
00:24:16,000 --> 00:24:18,000
And FlammieKids begins

618
00:24:18,000 --> 00:24:20,000
to cast Mold Earth

619
00:24:20,000 --> 00:24:22,000
beneath

620
00:24:22,000 --> 00:24:24,000
her.

621
00:24:24,000 --> 00:24:26,000
So, you can target an area of loose

622
00:24:26,000 --> 00:24:28,000
Earth, you can instantly excavate

623
00:24:28,000 --> 00:24:30,000
it, move it along the ground

624
00:24:30,000 --> 00:24:32,000
and deposit it up to five feet away.

625
00:24:32,000 --> 00:24:34,000
Sounds perfect.

626
00:24:34,000 --> 00:24:36,000
Five foot cubes. So, we're gonna be here a little

627
00:24:36,000 --> 00:24:38,000
while, but it can happen. Okay,

628
00:24:38,000 --> 00:24:40,000
uh,

629
00:24:40,000 --> 00:24:42,000
I feel like we're making some

630
00:24:42,000 --> 00:24:44,000
real... Yeah, okay, I'm gonna put the dirt over there, then

631
00:24:44,000 --> 00:24:46,000
you just use your shovel to just make sure that it's

632
00:24:46,000 --> 00:24:48,000
back far enough, okay? You mean your spoon?

633
00:24:48,000 --> 00:24:50,000
Yeah, that's exactly what I mean.

634
00:24:50,000 --> 00:24:52,000
You can embiggen it, right?

635
00:24:52,000 --> 00:24:54,000
The spoon, that is.

636
00:24:54,000 --> 00:24:56,000
Oh, yeah, I could probably do something like that.

637
00:24:56,000 --> 00:24:58,000
Look at us doing cruel shit that's on our

638
00:24:58,000 --> 00:25:00,000
character sheet.

639
00:25:00,000 --> 00:25:02,000
Remember how there's magic in D&D?

640
00:25:02,000 --> 00:25:04,000
That's crazy, I can't do that stuff.

641
00:25:04,000 --> 00:25:06,000
I mean, I used to have something in that neighborhood.

642
00:25:06,000 --> 00:25:08,000
I'm just checking my

643
00:25:08,000 --> 00:25:10,000
spell list here. I feel like I'll regret this

644
00:25:10,000 --> 00:25:12,000
when Russ kills me, but

645
00:25:12,000 --> 00:25:14,000
I could also take off, like, my

646
00:25:14,000 --> 00:25:16,000
chest plate and use that as, like, a big

647
00:25:16,000 --> 00:25:18,000
scoop. Right, that's gonna

648
00:25:18,000 --> 00:25:20,000
be more effective at moving loose

649
00:25:20,000 --> 00:25:22,000
Earth. Yeah, immediately

650
00:25:22,000 --> 00:25:24,000
as you remove it, there is a...

651
00:25:24,000 --> 00:25:26,000
An arrow flies out of nowhere.

652
00:25:42,000 --> 00:25:44,000
Yes, I do have the

653
00:25:44,000 --> 00:25:46,000
enlarged spell. Great, here, make this

654
00:25:46,000 --> 00:25:48,000
spoon bigger for Glim.

655
00:25:48,000 --> 00:25:50,000
Let's do it.

656
00:25:50,000 --> 00:25:52,000
So, yeah, I go ahead and cast

657
00:25:52,000 --> 00:25:54,000
enlarge on the spoon, and it becomes

658
00:25:54,000 --> 00:25:56,000
a much

659
00:25:56,000 --> 00:25:58,000
larger spoon, but still is not, like, a

660
00:25:58,000 --> 00:26:00,000
full-size shovel yet. How big can you

661
00:26:00,000 --> 00:26:02,000
make that? I can basically, like,

662
00:26:02,000 --> 00:26:04,000
double the size of things.

663
00:26:04,000 --> 00:26:06,000
So it's a really big...

664
00:26:06,000 --> 00:26:08,000
So it's a regular-size spoon.

665
00:26:08,000 --> 00:26:10,000
Now it's like a regular-size spoon, so if we were

666
00:26:10,000 --> 00:26:12,000
just about to have soup, this would be

667
00:26:12,000 --> 00:26:14,000
perfect. I mean, that is

668
00:26:14,000 --> 00:26:16,000
really... What level is that spell?

669
00:26:16,000 --> 00:26:18,000
Second level. Sweet!

670
00:26:20,000 --> 00:26:22,000
Do you have to roll up her wild magic now?

671
00:26:22,000 --> 00:26:24,000
Sure does.

672
00:26:24,000 --> 00:26:26,000
It's a lot more impressive when it's cast

673
00:26:26,000 --> 00:26:28,000
on a person, because the person

674
00:26:28,000 --> 00:26:30,000
goes from, like, medium to large

675
00:26:30,000 --> 00:26:32,000
size, as opposed to just a

676
00:26:32,000 --> 00:26:34,000
small spoon to a bigger spoon.

677
00:26:34,000 --> 00:26:36,000
It's gone to, like, one of those

678
00:26:36,000 --> 00:26:38,000
collectibles, you know, that our

679
00:26:38,000 --> 00:26:40,000
grandparents always had,

680
00:26:40,000 --> 00:26:42,000
to just your average spoon.

681
00:26:42,000 --> 00:26:44,000
Yep. Love this.

682
00:26:44,000 --> 00:26:46,000
While all that is

683
00:26:46,000 --> 00:26:48,000
happening, is there anything audible

684
00:26:48,000 --> 00:26:50,000
down in the cavern that might

685
00:26:50,000 --> 00:26:52,000
stop Agath and

686
00:26:52,000 --> 00:26:54,000
Matamar from happily trekking

687
00:26:54,000 --> 00:26:56,000
away?

688
00:26:56,000 --> 00:26:58,000
I don't

689
00:26:58,000 --> 00:27:00,000
know at that moment,

690
00:27:00,000 --> 00:27:02,000
just because we stated that it's

691
00:27:02,000 --> 00:27:04,000
pretty far up. We talked about it for so

692
00:27:04,000 --> 00:27:06,000
long. And they talked about...

693
00:27:06,000 --> 00:27:08,000
They were very nonplussed about it for such a

694
00:27:08,000 --> 00:27:10,000
long time as your friends disappeared.

695
00:27:10,000 --> 00:27:12,000
So, no, I think you have gone

696
00:27:12,000 --> 00:27:14,000
off. You may be here...

697
00:27:14,000 --> 00:27:16,000
I wouldn't

698
00:27:16,000 --> 00:27:18,000
say you'd hear

699
00:27:18,000 --> 00:27:20,000
the Mold Earth. Like, you'd hear the

700
00:27:20,000 --> 00:27:22,000
movement of the underground

701
00:27:22,000 --> 00:27:24,000
tunneled sounds, like that

702
00:27:24,000 --> 00:27:26,000
kind of sound.

703
00:27:26,000 --> 00:27:28,000
But nothing directly that you

704
00:27:28,000 --> 00:27:30,000
would relate to

705
00:27:30,000 --> 00:27:32,000
movement, shoveling, or otherwise.

706
00:27:32,000 --> 00:27:34,000
Mostly because it's a very tiny spoon that

707
00:27:34,000 --> 00:27:36,000
they're using before they start using

708
00:27:36,000 --> 00:27:38,000
the Mold Earth.

709
00:27:38,000 --> 00:27:40,000
But yeah, we

710
00:27:40,000 --> 00:27:42,000
cut back down to you.

711
00:27:42,000 --> 00:27:44,000
You, too, are carrying on

712
00:27:44,000 --> 00:27:46,000
down this path,

713
00:27:46,000 --> 00:27:48,000
this corridor,

714
00:27:48,000 --> 00:27:50,000
that follows

715
00:27:50,000 --> 00:27:52,000
the direction of the stream

716
00:27:52,000 --> 00:27:54,000
going back down

717
00:27:54,000 --> 00:27:56,000
the mountains, which you can presume as the

718
00:27:56,000 --> 00:27:58,000
stream is running.

719
00:27:58,000 --> 00:28:00,000
You're following the direction in which it's running.

720
00:28:00,000 --> 00:28:02,000
And

721
00:28:02,000 --> 00:28:04,000
as you're moving

722
00:28:04,000 --> 00:28:06,000
and continuing forward,

723
00:28:06,000 --> 00:28:08,000
there's, like,

724
00:28:08,000 --> 00:28:10,000
becomes this bioluminescence

725
00:28:10,000 --> 00:28:12,000
that begins to appear

726
00:28:12,000 --> 00:28:14,000
along the walls.

727
00:28:14,000 --> 00:28:16,000
It becomes brighter and brighter

728
00:28:16,000 --> 00:28:18,000
the longer you walk down.

729
00:28:18,000 --> 00:28:20,000
Matamar turns to you

730
00:28:20,000 --> 00:28:22,000
as it's been in appearance for

731
00:28:22,000 --> 00:28:24,000
quite a while, and he says,

732
00:28:24,000 --> 00:28:26,000
I don't know if I've ever seen

733
00:28:26,000 --> 00:28:28,000
this before. It seems kind of

734
00:28:28,000 --> 00:28:30,000
like something that's not in the tunnel systems

735
00:28:30,000 --> 00:28:32,000
that I live in.

736
00:28:32,000 --> 00:28:34,000
It's interesting.

737
00:28:34,000 --> 00:28:36,000
It is

738
00:28:36,000 --> 00:28:38,000
quite beautiful in its way.

739
00:28:38,000 --> 00:28:40,000
It is, yeah. It gives, like, a Glimer

740
00:28:40,000 --> 00:28:42,000
and a little more clarity in the situation.

741
00:28:42,000 --> 00:28:44,000
And as you continue to walk forward,

742
00:28:44,000 --> 00:28:46,000
it gets brighter.

743
00:28:46,000 --> 00:28:48,000
And make a

744
00:28:48,000 --> 00:28:50,000
perception check

745
00:28:50,000 --> 00:28:52,000
or whatever's higher.

746
00:28:52,000 --> 00:28:54,000
That or your passive perception.

747
00:28:54,000 --> 00:28:56,000
So I rolled. It wasn't good.

748
00:28:56,000 --> 00:28:58,000
It's a 10. My passive perception

749
00:28:58,000 --> 00:29:00,000
is 13. Okay.

750
00:29:00,000 --> 00:29:02,000
You feel like out of the corner

751
00:29:02,000 --> 00:29:04,000
of your eye you see movement

752
00:29:04,000 --> 00:29:06,000
in the

753
00:29:06,000 --> 00:29:08,000
light that is being

754
00:29:08,000 --> 00:29:10,000
enlightened.

755
00:29:12,000 --> 00:29:14,000
Can I go? Are there tiny

756
00:29:14,000 --> 00:29:16,000
little creatures in it?

757
00:29:16,000 --> 00:29:18,000
Maybe. I'm going to go peer at it.

758
00:29:18,000 --> 00:29:20,000
So you kind of catch it out of the corner of your eye

759
00:29:20,000 --> 00:29:22,000
and begin to move closer to it.

760
00:29:22,000 --> 00:29:24,000
And as you are watching it,

761
00:29:24,000 --> 00:29:26,000
the movement disappears as

762
00:29:26,000 --> 00:29:28,000
you begin to focus on it.

763
00:29:28,000 --> 00:29:30,000
But you look closer at it.

764
00:29:30,000 --> 00:29:32,000
And it looks like

765
00:29:32,000 --> 00:29:34,000
not just

766
00:29:34,000 --> 00:29:36,000
the surface of

767
00:29:36,000 --> 00:29:38,000
this cavern, but like the

768
00:29:38,000 --> 00:29:40,000
actual walls

769
00:29:40,000 --> 00:29:42,000
of this cavern are giving

770
00:29:42,000 --> 00:29:44,000
this light. And the

771
00:29:44,000 --> 00:29:46,000
longer you observe it,

772
00:29:46,000 --> 00:29:48,000
if you continue to observe it,

773
00:29:48,000 --> 00:29:50,000
you do

774
00:29:50,000 --> 00:29:52,000
feel like not just whatever's

775
00:29:52,000 --> 00:29:54,000
appeared to be on the surface,

776
00:29:54,000 --> 00:29:56,000
but like the walls themselves

777
00:29:56,000 --> 00:29:58,000
are shifting around.

778
00:29:58,000 --> 00:30:00,000
Hmm.

779
00:30:00,000 --> 00:30:02,000
On second thought,

780
00:30:02,000 --> 00:30:04,000
this

781
00:30:04,000 --> 00:30:06,000
pathway now feels somewhat

782
00:30:06,000 --> 00:30:08,000
ominous. Why?

783
00:30:08,000 --> 00:30:10,000
It seems to be moving.

784
00:30:10,000 --> 00:30:12,000
Do you also observe

785
00:30:12,000 --> 00:30:14,000
this phenomenon?

786
00:30:14,000 --> 00:30:16,000
Madame R moves over

787
00:30:16,000 --> 00:30:18,000
and is watching it intently.

788
00:30:18,000 --> 00:30:20,000
I'm going to poke the wall

789
00:30:20,000 --> 00:30:22,000
with

790
00:30:22,000 --> 00:30:24,000
my blade.

791
00:30:24,000 --> 00:30:26,000
No man, spores.

792
00:30:28,000 --> 00:30:30,000
With your blade?

793
00:30:30,000 --> 00:30:32,000
Make a dexterity saving throw.

794
00:30:32,000 --> 00:30:34,000
What do I have in my hand?

795
00:30:34,000 --> 00:30:36,000
Nice.

796
00:30:36,000 --> 00:30:38,000
Just see what I actually have in my hand.

797
00:30:38,000 --> 00:30:40,000
Actually, not a dexterity saving throw.

798
00:30:40,000 --> 00:30:42,000
A strength

799
00:30:42,000 --> 00:30:44,000
saving throw.

800
00:30:44,000 --> 00:30:46,000
Sweet. No worries then, right?

801
00:30:46,000 --> 00:30:48,000
Yep.

802
00:30:48,000 --> 00:30:50,000
Goliath!

803
00:30:50,000 --> 00:30:52,000
Oh, there we go. Finally.

804
00:30:52,000 --> 00:30:54,000
Strength saving throw.

805
00:30:54,000 --> 00:30:56,000
I would have thought that would have been... Why is my wisdom

806
00:30:56,000 --> 00:30:58,000
and charisma so much higher than my strength?

807
00:30:58,000 --> 00:31:00,000
Probably the cleric levels.

808
00:31:00,000 --> 00:31:02,000
It's still a 21.

809
00:31:02,000 --> 00:31:04,000
You begin to poke it with the

810
00:31:04,000 --> 00:31:06,000
blade, and you begin to feel

811
00:31:06,000 --> 00:31:08,000
like the wall closing around

812
00:31:08,000 --> 00:31:10,000
it, like in a click quick motion.

813
00:31:10,000 --> 00:31:12,000
And yeah, yank it back.

814
00:31:12,000 --> 00:31:14,000
And as you do,

815
00:31:14,000 --> 00:31:16,000
there is this audible

816
00:31:16,000 --> 00:31:18,000
high-pitched squeal that

817
00:31:18,000 --> 00:31:20,000
comes from it. Sweet.

818
00:31:20,000 --> 00:31:22,000
The walls themselves begin

819
00:31:22,000 --> 00:31:24,000
to contract.

820
00:31:24,000 --> 00:31:26,000
I'm going to scoop up

821
00:31:26,000 --> 00:31:28,000
Madame R under one arm, and just

822
00:31:28,000 --> 00:31:30,000
start booking it back the way we came

823
00:31:30,000 --> 00:31:32,000
as much as is possible.

824
00:31:32,000 --> 00:31:34,000
Back the way you came? Okay.

825
00:31:34,000 --> 00:31:36,000
Yeah. This way was a bust.

826
00:31:36,000 --> 00:31:38,000
We're going the other way.

827
00:31:38,000 --> 00:31:40,000
This way sucks. I don't like it.

828
00:31:42,000 --> 00:31:44,000
I love it.

829
00:31:44,000 --> 00:31:46,000
So yeah, you turn around in high tail.

830
00:31:46,000 --> 00:31:48,000
He's like, what happened? What was that noise?

831
00:31:48,000 --> 00:31:50,000
What's going on? Where are we going?

832
00:31:50,000 --> 00:31:52,000
Do we have to go down the mountain?

833
00:31:52,000 --> 00:31:54,000
No? Okay.

834
00:31:54,000 --> 00:31:56,000
And you kind of look

835
00:31:56,000 --> 00:31:58,000
over your shoulder or depending on how you

836
00:31:58,000 --> 00:32:00,000
scoop Madame R, maybe he can see.

837
00:32:00,000 --> 00:32:02,000
And he's like, um, hey, hey,

838
00:32:02,000 --> 00:32:04,000
hey, there's something back there. It's

839
00:32:04,000 --> 00:32:06,000
closing in. And you turn and you

840
00:32:06,000 --> 00:32:08,000
look as you're running and like the cave

841
00:32:08,000 --> 00:32:10,000
is closing in.

842
00:32:10,000 --> 00:32:12,000
But as it like almost closes

843
00:32:12,000 --> 00:32:14,000
entirely, it expands

844
00:32:14,000 --> 00:32:16,000
again. And down at the end

845
00:32:16,000 --> 00:32:18,000
of the hall, illuminated

846
00:32:18,000 --> 00:32:20,000
by this bioluminescence,

847
00:32:20,000 --> 00:32:22,000
there's this figure that

848
00:32:22,000 --> 00:32:24,000
is like this hulking figure

849
00:32:24,000 --> 00:32:26,000
with long, like sharp, jagged

850
00:32:26,000 --> 00:32:28,000
legs and arms.

851
00:32:28,000 --> 00:32:30,000
And it

852
00:32:30,000 --> 00:32:32,000
lets out the same kind of

853
00:32:32,000 --> 00:32:34,000
shrill screech that

854
00:32:34,000 --> 00:32:36,000
echoes down the hall. Make a wisdom

855
00:32:36,000 --> 00:32:38,000
saving throw, please.

856
00:32:38,000 --> 00:32:40,000
What did you do?

857
00:32:40,000 --> 00:32:42,000
Oh, sweet. Um,

858
00:32:42,000 --> 00:32:44,000
that is a 27.

859
00:32:44,000 --> 00:32:46,000
Wow. Dang.

860
00:32:46,000 --> 00:32:48,000
Are you tired of rolling

861
00:32:48,000 --> 00:32:50,000
my dice? You don't like them?

862
00:32:50,000 --> 00:32:52,000
No, your dice rolled well. I just don't want to take all the good rolls

863
00:32:52,000 --> 00:32:54,000
from them.

864
00:32:54,000 --> 00:32:56,000
That was an 18 on the dice.

865
00:32:56,000 --> 00:32:58,000
They may already be tapping.

866
00:32:58,000 --> 00:33:00,000
That was one. I did it.

867
00:33:00,000 --> 00:33:02,000
You're welcome. You have this like

868
00:33:02,000 --> 00:33:04,000
intense pain

869
00:33:04,000 --> 00:33:06,000
that goes through your

870
00:33:06,000 --> 00:33:08,000
head as this

871
00:33:08,000 --> 00:33:10,000
scream like reverberates down the halls

872
00:33:10,000 --> 00:33:12,000
and stones are

873
00:33:12,000 --> 00:33:14,000
coming loose as they're going.

874
00:33:14,000 --> 00:33:16,000
You make it back to

875
00:33:16,000 --> 00:33:18,000
you don't take any damage, but you manage

876
00:33:18,000 --> 00:33:20,000
to make back to

877
00:33:20,000 --> 00:33:22,000
the cavern in which

878
00:33:22,000 --> 00:33:24,000
you started. You do

879
00:33:24,000 --> 00:33:26,000
hear as you enter that

880
00:33:26,000 --> 00:33:28,000
cavern the sound of

881
00:33:28,000 --> 00:33:30,000
like a moving

882
00:33:30,000 --> 00:33:32,000
earth you could equate it to.

883
00:33:32,000 --> 00:33:34,000
Just heavy stone

884
00:33:34,000 --> 00:33:36,000
movement coming from the area

885
00:33:36,000 --> 00:33:38,000
in which you presumed you had

886
00:33:38,000 --> 00:33:40,000
fallen. Okay.

887
00:33:40,000 --> 00:33:42,000
There's this lumbering

888
00:33:42,000 --> 00:33:44,000
thudding of footsteps

889
00:33:44,000 --> 00:33:46,000
tearing their way down behind you.

890
00:33:46,000 --> 00:33:48,000
Sweet. I'm going to do

891
00:33:48,000 --> 00:33:50,000
what I realized I should have done

892
00:33:50,000 --> 00:33:52,000
after everybody was looking at

893
00:33:52,000 --> 00:33:54,000
their spells. I was like, huh, spells.

894
00:33:54,000 --> 00:33:56,000
I have thaumaturgy. So I'm going to

895
00:33:56,000 --> 00:33:58,000
make my voice real loud.

896
00:33:58,000 --> 00:34:00,000
Okay. And now that I can

897
00:34:00,000 --> 00:34:02,000
hear actually things happening up there

898
00:34:02,000 --> 00:34:04,000
like the real

899
00:34:04,000 --> 00:34:06,000
hey you guys.

900
00:34:06,000 --> 00:34:08,000
An extraction

901
00:34:08,000 --> 00:34:10,000
would be helpful. There are

902
00:34:10,000 --> 00:34:12,000
malicious entities down here.

903
00:34:12,000 --> 00:34:14,000
Something about it.

904
00:34:14,000 --> 00:34:16,000
Something about an extraction is imminent

905
00:34:16,000 --> 00:34:18,000
and entities are

906
00:34:20,000 --> 00:34:22,000
it sounds bad. Probably like

907
00:34:22,000 --> 00:34:24,000
there's probing going on down there.

908
00:34:24,000 --> 00:34:26,000
Probing? Oh my god. Yeah.

909
00:34:26,000 --> 00:34:28,000
Why would you assume there's

910
00:34:28,000 --> 00:34:30,000
probing going on? Well, extraction

911
00:34:30,000 --> 00:34:32,000
entities panic.

912
00:34:32,000 --> 00:34:34,000
Extraction means to take out

913
00:34:34,000 --> 00:34:36,000
probing is to put something in.

914
00:34:36,000 --> 00:34:38,000
Okay. Then somebody is probing a

915
00:34:38,000 --> 00:34:40,000
goth down there and we need to extract

916
00:34:40,000 --> 00:34:42,000
it. Like, hey guys

917
00:34:42,000 --> 00:34:44,000
come extract this entity

918
00:34:44,000 --> 00:34:46,000
from the looking. Okay, you gotta keep molding

919
00:34:46,000 --> 00:34:48,000
the earth, man. You can't get down there.

920
00:34:48,000 --> 00:34:50,000
Okay. Flame Beacons goes back

921
00:34:50,000 --> 00:34:52,000
to moving the earth.

922
00:34:52,000 --> 00:34:54,000
You hear the pace of that movement

923
00:34:54,000 --> 00:34:56,000
picking up in both

924
00:34:56,000 --> 00:34:58,000
speed and intensity

925
00:34:58,000 --> 00:35:00,000
above you as you as these

926
00:35:00,000 --> 00:35:02,000
lumbering footsteps and shrill cries

927
00:35:02,000 --> 00:35:04,000
like burst into

928
00:35:04,000 --> 00:35:06,000
this place and you see

929
00:35:06,000 --> 00:35:08,000
it and it's got like this mantis like

930
00:35:08,000 --> 00:35:10,000
disfigured mantis face.

931
00:35:10,000 --> 00:35:12,000
Yeah. And his long

932
00:35:12,000 --> 00:35:14,000
sharp jagged like

933
00:35:14,000 --> 00:35:16,000
pincer claws

934
00:35:16,000 --> 00:35:18,000
that move with like these

935
00:35:18,000 --> 00:35:20,000
these insectoid

936
00:35:20,000 --> 00:35:22,000
almost they're

937
00:35:22,000 --> 00:35:24,000
insectoid like legs but

938
00:35:24,000 --> 00:35:26,000
like there's the

939
00:35:26,000 --> 00:35:28,000
there's flesh upon them not

940
00:35:28,000 --> 00:35:30,000
just like an exoskeleton

941
00:35:30,000 --> 00:35:32,000
and it's like it's

942
00:35:32,000 --> 00:35:34,000
decaying all the way down.

943
00:35:34,000 --> 00:35:36,000
Roll for initiative.

944
00:35:36,000 --> 00:35:38,000
Alrighty. I will have

945
00:35:38,000 --> 00:35:40,000
tried to deposit Matamar

946
00:35:40,000 --> 00:35:42,000
somewhere back

947
00:35:42,000 --> 00:35:44,000
in the cavern

948
00:35:44,000 --> 00:35:46,000
as he's useless

949
00:35:46,000 --> 00:35:48,000
to you.

950
00:35:48,000 --> 00:35:50,000
I'm assuming so, yeah.

951
00:35:50,000 --> 00:35:52,000
14.

952
00:35:52,000 --> 00:35:54,000
Everybody else can roll as

953
00:35:54,000 --> 00:35:56,000
soon as that opens you will also be

954
00:35:56,000 --> 00:35:58,000
in initiative

955
00:35:58,000 --> 00:36:00,000
order. Yep, there's mine.

956
00:36:00,000 --> 00:36:02,000
Two

957
00:36:02,000 --> 00:36:04,000
plus six.

958
00:36:04,000 --> 00:36:06,000
Eight.

959
00:36:06,000 --> 00:36:08,000
Solid. Thanks. Eleven.

960
00:36:08,000 --> 00:36:10,000
And Flaming Kins is at the top.

961
00:36:10,000 --> 00:36:12,000
So Flaming Kins begins is

962
00:36:12,000 --> 00:36:14,000
continuing to pick up the pace.

963
00:36:14,000 --> 00:36:16,000
You feel

964
00:36:16,000 --> 00:36:18,000
she's like I feel I feel movement beneath

965
00:36:18,000 --> 00:36:20,000
me. We got to be getting close.

966
00:36:20,000 --> 00:36:22,000
A goth.

967
00:36:22,000 --> 00:36:24,000
This thing crashes in

968
00:36:24,000 --> 00:36:26,000
lets out this cry.

969
00:36:26,000 --> 00:36:28,000
Stones are falling down the

970
00:36:28,000 --> 00:36:30,000
sides of the of the cavern

971
00:36:30,000 --> 00:36:32,000
and it is making its way like

972
00:36:32,000 --> 00:36:34,000
beelining straight towards you.

973
00:36:34,000 --> 00:36:36,000
I have a

974
00:36:36,000 --> 00:36:38,000
vicious lance, which is very

975
00:36:38,000 --> 00:36:40,000
long. I guess I'm just walking around

976
00:36:40,000 --> 00:36:42,000
with an extremely

977
00:36:42,000 --> 00:36:44,000
long lance on my back at all times.

978
00:36:44,000 --> 00:36:46,000
Maybe it's telescopic. Yeah. Oh, I like

979
00:36:46,000 --> 00:36:48,000
that.

980
00:36:48,000 --> 00:36:50,000
Pull it off and

981
00:36:50,000 --> 00:36:52,000
big ol' lance. I'm gonna try and keep

982
00:36:52,000 --> 00:36:54,000
this thing at a distance.

983
00:36:56,000 --> 00:36:58,000
But yeah,

984
00:36:58,000 --> 00:37:00,000
this doesn't look like it wants to be friends.

985
00:37:00,000 --> 00:37:02,000
I'm gonna

986
00:37:02,000 --> 00:37:04,000
I'm gonna go for some

987
00:37:04,000 --> 00:37:06,000
clubs. Okay.

988
00:37:06,000 --> 00:37:08,000
First attack is a 15.

989
00:37:08,000 --> 00:37:10,000
That does not hit.

990
00:37:10,000 --> 00:37:12,000
Better.

991
00:37:12,000 --> 00:37:14,000
21.

992
00:37:14,000 --> 00:37:16,000
That will hit. Yes. That is 14

993
00:37:16,000 --> 00:37:18,000
points of piercing damage.

994
00:37:18,000 --> 00:37:20,000
You're aiming for like the center

995
00:37:20,000 --> 00:37:22,000
of this center mass. Yeah.

996
00:37:22,000 --> 00:37:24,000
You stab it in.

997
00:37:24,000 --> 00:37:26,000
As you do, you

998
00:37:26,000 --> 00:37:28,000
see more of that by

999
00:37:28,000 --> 00:37:30,000
luminescence and it begins to

1000
00:37:30,000 --> 00:37:32,000
pull on the blade.

1001
00:37:32,000 --> 00:37:34,000
Pull on the lance into

1002
00:37:34,000 --> 00:37:36,000
you. I'm gonna hit it one more time.

1003
00:37:36,000 --> 00:37:38,000
Okay.

1004
00:37:38,000 --> 00:37:40,000
Oh, nevermind. No, I'm not. That was a two.

1005
00:37:40,000 --> 00:37:42,000
No, you

1006
00:37:42,000 --> 00:37:44,000
will not. In fact, it is

1007
00:37:44,000 --> 00:37:46,000
make a strength check. Okay.

1008
00:37:46,000 --> 00:37:48,000
Six. You feel

1009
00:37:48,000 --> 00:37:50,000
the lance being pulled

1010
00:37:50,000 --> 00:37:52,000
like into this creature

1011
00:37:52,000 --> 00:37:54,000
away from you. That's

1012
00:37:54,000 --> 00:37:56,000
bad. Yeah, so it's like

1013
00:37:56,000 --> 00:37:58,000
it's a long one giving you a

1014
00:37:58,000 --> 00:38:00,000
reach. It's like halfway and you

1015
00:38:00,000 --> 00:38:02,000
see it's like sticking out the other side

1016
00:38:02,000 --> 00:38:04,000
of this creature, which doesn't

1017
00:38:04,000 --> 00:38:06,000
seem as

1018
00:38:06,000 --> 00:38:08,000
it doesn't seem as

1019
00:38:08,000 --> 00:38:10,000
concerned about that

1020
00:38:10,000 --> 00:38:12,000
as when you stabbed into it.

1021
00:38:12,000 --> 00:38:14,000
Is

1022
00:38:14,000 --> 00:38:16,000
anything else you can or would like to do?

1023
00:38:16,000 --> 00:38:18,000
Let's try it. You know,

1024
00:38:18,000 --> 00:38:20,000
I experimented

1025
00:38:20,000 --> 00:38:22,000
a little bit with

1026
00:38:22,000 --> 00:38:24,000
magic since getting here.

1027
00:38:24,000 --> 00:38:26,000
Not super comfortable with it yet,

1028
00:38:26,000 --> 00:38:28,000
but Agatha's gonna cast

1029
00:38:28,000 --> 00:38:30,000
spiritual weapon.

1030
00:38:30,000 --> 00:38:32,000
Love it. So what does

1031
00:38:32,000 --> 00:38:34,000
spiritual weapon do?

1032
00:38:34,000 --> 00:38:36,000
This is not exactly

1033
00:38:36,000 --> 00:38:38,000
what I think Agatha would do,

1034
00:38:38,000 --> 00:38:40,000
but I really like the idea of a big bug swatter.

1035
00:38:40,000 --> 00:38:42,000
Yeah.

1036
00:38:42,000 --> 00:38:44,000
I like that. That's

1037
00:38:44,000 --> 00:38:46,000
good. A floating spectral

1038
00:38:46,000 --> 00:38:48,000
fly swatter is

1039
00:38:48,000 --> 00:38:50,000
gonna appear

1040
00:38:50,000 --> 00:38:52,000
right behind

1041
00:38:52,000 --> 00:38:54,000
our mantis friend.

1042
00:38:54,000 --> 00:38:56,000
I can make a melee

1043
00:38:56,000 --> 00:38:58,000
spell attack with it

1044
00:38:58,000 --> 00:39:00,000
when I cast it. Oh, awesome.

1045
00:39:00,000 --> 00:39:02,000
Oh, that's a d12. That is the

1046
00:39:02,000 --> 00:39:04,000
wrong dice. Where are my d12s? Yeah, you're not

1047
00:39:04,000 --> 00:39:06,000
gonna hit very much with that.

1048
00:39:06,000 --> 00:39:08,000
18?

1049
00:39:08,000 --> 00:39:10,000
18 will hit. 5.

1050
00:39:10,000 --> 00:39:12,000
Bug swatty

1051
00:39:12,000 --> 00:39:14,000
weapon. I think that is

1052
00:39:14,000 --> 00:39:16,000
probably radiant.

1053
00:39:16,000 --> 00:39:18,000
Thank you. That's the word.

1054
00:39:18,000 --> 00:39:20,000
Awesome. Yeah, it

1055
00:39:20,000 --> 00:39:22,000
swats down. You said it came up

1056
00:39:22,000 --> 00:39:24,000
behind, so it swats down like onto the

1057
00:39:24,000 --> 00:39:26,000
back of this thing. You see

1058
00:39:26,000 --> 00:39:28,000
its sizzle and

1059
00:39:28,000 --> 00:39:30,000
a flare of light

1060
00:39:30,000 --> 00:39:32,000
comes up from behind it as this hits

1061
00:39:32,000 --> 00:39:34,000
and it lets out another shrill

1062
00:39:34,000 --> 00:39:36,000
pained cry

1063
00:39:36,000 --> 00:39:38,000
as that happens.

1064
00:39:38,000 --> 00:39:40,000
It's the creature's turn

1065
00:39:40,000 --> 00:39:42,000
now. So it charges towards

1066
00:39:42,000 --> 00:39:44,000
you and is going to attack

1067
00:39:44,000 --> 00:39:46,000
you with its pincer claws.

1068
00:39:46,000 --> 00:39:48,000
That's going to be

1069
00:39:48,000 --> 00:39:50,000
19 for the first one.

1070
00:39:50,000 --> 00:39:52,000
No. 21 for the

1071
00:39:52,000 --> 00:39:54,000
second one. Apparently, no.

1072
00:39:54,000 --> 00:39:56,000
No? Oh,

1073
00:39:56,000 --> 00:39:58,000
God. Wow.

1074
00:39:58,000 --> 00:40:00,000
Let's see if it recharges

1075
00:40:00,000 --> 00:40:02,000
that. It does.

1076
00:40:02,000 --> 00:40:04,000
It's now like close proximity

1077
00:40:04,000 --> 00:40:06,000
to you. It's going to let out another one of

1078
00:40:06,000 --> 00:40:08,000
those screams into your face.

1079
00:40:08,000 --> 00:40:10,000
Please make a wisdom saving throw.

1080
00:40:10,000 --> 00:40:12,000
Gladly.

1081
00:40:12,000 --> 00:40:14,000
Damn.

1082
00:40:14,000 --> 00:40:16,000
26. Okay.

1083
00:40:16,000 --> 00:40:18,000
Very wise. At this proximity,

1084
00:40:18,000 --> 00:40:20,000
you're still going to take 4

1085
00:40:20,000 --> 00:40:22,000
psychic damage. Not a problem.

1086
00:40:22,000 --> 00:40:24,000
And like

1087
00:40:24,000 --> 00:40:26,000
all the little bones in your ears

1088
00:40:26,000 --> 00:40:28,000
are vibrating back and forth. You kind

1089
00:40:28,000 --> 00:40:30,000
of lose your

1090
00:40:30,000 --> 00:40:32,000
bAlydince for a brief moment.

1091
00:40:32,000 --> 00:40:34,000
You're not affected

1092
00:40:34,000 --> 00:40:36,000
stunned or anything like that at this moment.

1093
00:40:36,000 --> 00:40:38,000
But you

1094
00:40:38,000 --> 00:40:40,000
sense if you

1095
00:40:40,000 --> 00:40:42,000
get lower or fail on that

1096
00:40:42,000 --> 00:40:44,000
that it could

1097
00:40:44,000 --> 00:40:46,000
do some damage to you.

1098
00:40:46,000 --> 00:40:48,000
We go to

1099
00:40:48,000 --> 00:40:50,000
the moot. Flammikins has

1100
00:40:50,000 --> 00:40:52,000
picked up the pace on moving

1101
00:40:52,000 --> 00:40:54,000
this earth.

1102
00:40:54,000 --> 00:40:56,000
You hear

1103
00:40:56,000 --> 00:40:58,000
down below, all of you hear down below

1104
00:40:58,000 --> 00:41:00,000
an intense commotion.

1105
00:41:00,000 --> 00:41:02,000
These cries from whatever this creature

1106
00:41:02,000 --> 00:41:04,000
is are reverberating up

1107
00:41:04,000 --> 00:41:06,000
and through the earth. So you sense that you're getting close.

1108
00:41:06,000 --> 00:41:08,000
Is there anything that you can or would like to do

1109
00:41:08,000 --> 00:41:10,000
to assist

1110
00:41:10,000 --> 00:41:12,000
or encourage or

1111
00:41:12,000 --> 00:41:14,000
speed up the process in any way?

1112
00:41:14,000 --> 00:41:16,000
As Flammikins is moving around

1113
00:41:16,000 --> 00:41:18,000
this earth, there's probably like some loose

1114
00:41:18,000 --> 00:41:20,000
earth here and there

1115
00:41:20,000 --> 00:41:22,000
from all of this.

1116
00:41:22,000 --> 00:41:24,000
I would like to use my gust

1117
00:41:24,000 --> 00:41:26,000
cantrip and create

1118
00:41:26,000 --> 00:41:28,000
a small blast of air that's capable

1119
00:41:28,000 --> 00:41:30,000
of moving. This is one object, but like

1120
00:41:30,000 --> 00:41:32,000
it has to weigh no

1121
00:41:32,000 --> 00:41:34,000
more than 5 pounds. I'll say just a bunch of dirt

1122
00:41:34,000 --> 00:41:36,000
that's like 5 pounds

1123
00:41:36,000 --> 00:41:38,000
worth. Is that one

1124
00:41:38,000 --> 00:41:40,000
object too?

1125
00:41:40,000 --> 00:41:42,000
Alright, perfect. And yeah, so I will

1126
00:41:42,000 --> 00:41:44,000
do that.

1127
00:41:44,000 --> 00:41:46,000
We are moving earth off into the side

1128
00:41:46,000 --> 00:41:48,000
helping along quicker.

1129
00:41:48,000 --> 00:41:50,000
Ooh, I rolled a net 20 on my wild match.

1130
00:41:50,000 --> 00:41:52,000
You're doing okay then. Glim, same

1131
00:41:52,000 --> 00:41:54,000
scenario for you.

1132
00:41:54,000 --> 00:41:56,000
Moot is blowing the dirt

1133
00:41:56,000 --> 00:41:58,000
away. Flammikins is actively

1134
00:41:58,000 --> 00:42:00,000
molding it. You're

1135
00:42:00,000 --> 00:42:02,000
spooning it. No, I've been

1136
00:42:02,000 --> 00:42:04,000
using my chest plate.

1137
00:42:04,000 --> 00:42:06,000
I know, I'm just saying. The spoon is so much

1138
00:42:06,000 --> 00:42:08,000
better in the picture. I know.

1139
00:42:10,000 --> 00:42:12,000
So you are using your actions to

1140
00:42:12,000 --> 00:42:14,000
continue to dig.

1141
00:42:14,000 --> 00:42:16,000
Sully.

1142
00:42:16,000 --> 00:42:18,000
Is just shouting words of encouragement

1143
00:42:18,000 --> 00:42:20,000
at this point. There's like nothing

1144
00:42:20,000 --> 00:42:22,000
that he, I think he maybe

1145
00:42:22,000 --> 00:42:24,000
tried with a teeny spoon and was just like

1146
00:42:24,000 --> 00:42:26,000
aw, what the fuck is this? Come on,

1147
00:42:26,000 --> 00:42:28,000
you guys are doing great. Moot, blow

1148
00:42:28,000 --> 00:42:30,000
harder. Yeah,

1149
00:42:30,000 --> 00:42:32,000
you're doing great Glim. Like, my

1150
00:42:32,000 --> 00:42:34,000
goodness. That's going

1151
00:42:34,000 --> 00:42:36,000
to get everywhere though. It's going to be all up in you.

1152
00:42:36,000 --> 00:42:38,000
Flammikins,

1153
00:42:38,000 --> 00:42:40,000
you're doing a... Not

1154
00:42:40,000 --> 00:42:42,000
over here, not over here. Sorry.

1155
00:42:42,000 --> 00:42:44,000
I'm like looking through everyone's like, I'm looking

1156
00:42:44,000 --> 00:42:46,000
through my spell sheet and I was like, okay, I'm going to check

1157
00:42:46,000 --> 00:42:48,000
my inventory. Where the fuck did I

1158
00:42:48,000 --> 00:42:50,000
get an absorbing tattoo from?

1159
00:42:50,000 --> 00:42:52,000
Whoa, what, what is that?

1160
00:43:00,000 --> 00:43:02,000
Welcome

1161
00:43:02,000 --> 00:43:04,000
to the middle.

1162
00:43:04,000 --> 00:43:06,000
You know what's great is moving your microphone

1163
00:43:06,000 --> 00:43:08,000
while you're doing it so you try to avoid

1164
00:43:08,000 --> 00:43:10,000
any like clicks or stuff. So there's probably some

1165
00:43:10,000 --> 00:43:12,000
in that little song there. Hey everybody,

1166
00:43:12,000 --> 00:43:14,000
it's me. Just hanging out with

1167
00:43:14,000 --> 00:43:16,000
you in the middle here. Not a huge

1168
00:43:16,000 --> 00:43:18,000
party in the middle except for the fact

1169
00:43:18,000 --> 00:43:20,000
that you and I are here.

1170
00:43:20,000 --> 00:43:22,000
And that is the biggest party.

1171
00:43:22,000 --> 00:43:24,000
And today I have

1172
00:43:24,000 --> 00:43:26,000
a show that I am very excited

1173
00:43:26,000 --> 00:43:28,000
about sharing with you. It's called

1174
00:43:28,000 --> 00:43:30,000
Adventure Incorporated. It's

1175
00:43:30,000 --> 00:43:32,000
a D&D actual play podcast because

1176
00:43:32,000 --> 00:43:34,000
that's what we love to share. That's what we love to play.

1177
00:43:34,000 --> 00:43:36,000
That's who we are. And Adventure Inc

1178
00:43:36,000 --> 00:43:38,000
has an expanse of lore

1179
00:43:38,000 --> 00:43:40,000
set in a deep fantasy

1180
00:43:40,000 --> 00:43:42,000
world, thoughtful

1181
00:43:42,000 --> 00:43:44,000
storytelling, surprising twists

1182
00:43:44,000 --> 00:43:46,000
and ridiculous players. What

1183
00:43:46,000 --> 00:43:48,000
does that sound like? It sounds

1184
00:43:48,000 --> 00:43:50,000
like a good time is what it does.

1185
00:43:50,000 --> 00:43:52,000
If you listen

1186
00:43:52,000 --> 00:43:54,000
to them, of course

1187
00:43:54,000 --> 00:43:56,000
they have an amazing show that you

1188
00:43:56,000 --> 00:43:58,000
want to go follow and subscribe

1189
00:43:58,000 --> 00:44:00,000
and like and share and do all that great stuff

1190
00:44:00,000 --> 00:44:02,000
with. But they invited me to

1191
00:44:02,000 --> 00:44:04,000
come play at their table for some of their Patreon

1192
00:44:04,000 --> 00:44:06,000
content and I got to go on a stream with them

1193
00:44:06,000 --> 00:44:08,000
and they are just the most delightful people

1194
00:44:08,000 --> 00:44:10,000
and I want you to go pull up a seat at their table

1195
00:44:10,000 --> 00:44:12,000
every Monday as the adventure

1196
00:44:12,000 --> 00:44:14,000
for them continues.

1197
00:44:14,000 --> 00:44:16,000
So go find Adventure

1198
00:44:16,000 --> 00:44:18,000
Incorporated anywhere

1199
00:44:18,000 --> 00:44:20,000
you listen to podcasts. I'm going to put a link

1200
00:44:20,000 --> 00:44:22,000
down in the descriptions for you

1201
00:44:22,000 --> 00:44:24,000
for this episode here so

1202
00:44:24,000 --> 00:44:26,000
you can go find it. Super easy.

1203
00:44:26,000 --> 00:44:28,000
Adventure Incorporated.

1204
00:44:28,000 --> 00:44:30,000
They are lovely people.

1205
00:44:30,000 --> 00:44:32,000
They play a lovely show and I want you

1206
00:44:32,000 --> 00:44:34,000
to go listen to them. That's it for the

1207
00:44:34,000 --> 00:44:36,000
middle. Let's get you back

1208
00:44:36,000 --> 00:44:38,000
to the episode. Okay, thanks.

1209
00:44:38,000 --> 00:44:40,000
Talk to you soon. Bye

1210
00:44:40,000 --> 00:44:42,000
now.

1211
00:44:42,000 --> 00:44:44,000
You got an absorbing

1212
00:44:44,000 --> 00:44:46,000
tattoo. That's nothing I looked up.

1213
00:44:46,000 --> 00:44:48,000
Like I don't know how that ended up in here.

1214
00:44:48,000 --> 00:44:50,000
It might have been something that I added

1215
00:44:50,000 --> 00:44:52,000
to sheets because I think I went

1216
00:44:52,000 --> 00:44:54,000
in and added some things to sheets

1217
00:44:54,000 --> 00:44:56,000
without telling anybody. Yeah, you definitely

1218
00:44:56,000 --> 00:44:58,000
did. Maybe. So maybe take a look

1219
00:44:58,000 --> 00:45:00,000
through your things. Maybe I put some presents in there.

1220
00:45:00,000 --> 00:45:02,000
I don't know. I've been reading my character

1221
00:45:02,000 --> 00:45:04,000
sheet and like damn I've got all kinds

1222
00:45:04,000 --> 00:45:06,000
of cool stuff that we've

1223
00:45:06,000 --> 00:45:08,000
certainly never used before. Nothing for

1224
00:45:08,000 --> 00:45:10,000
digging though.

1225
00:45:10,000 --> 00:45:12,000
This tattoo won't help anybody dig anything.

1226
00:45:12,000 --> 00:45:14,000
Back down in the cavern,

1227
00:45:14,000 --> 00:45:16,000
Matamar, who has a

1228
00:45:16,000 --> 00:45:18,000
slingshot unbeknownst to anybody else

1229
00:45:18,000 --> 00:45:20,000
is

1230
00:45:20,000 --> 00:45:22,000
going to

1231
00:45:22,000 --> 00:45:24,000
take a shot at the head

1232
00:45:24,000 --> 00:45:26,000
of this creature for a 22.

1233
00:45:26,000 --> 00:45:28,000
Well done, bud.

1234
00:45:28,000 --> 00:45:30,000
Wow. I was going to say he's going to

1235
00:45:30,000 --> 00:45:32,000
put someone's eye out.

1236
00:45:32,000 --> 00:45:34,000
That's entirely possible too.

1237
00:45:34,000 --> 00:45:36,000
Especially in the eyes are big compound

1238
00:45:36,000 --> 00:45:38,000
eyes. That is only

1239
00:45:38,000 --> 00:45:40,000
two damage but does hit pretty

1240
00:45:40,000 --> 00:45:42,000
squarely into one of the eyes of this

1241
00:45:42,000 --> 00:45:44,000
creature. How irritating.

1242
00:45:44,000 --> 00:45:46,000
Very irritating.

1243
00:45:46,000 --> 00:45:48,000
You're so close to it I got that you see it

1244
00:45:48,000 --> 00:45:50,000
hit and like it

1245
00:45:50,000 --> 00:45:52,000
shakes its head

1246
00:45:52,000 --> 00:45:54,000
and turns and looks at

1247
00:45:54,000 --> 00:45:56,000
Matamar who at that moment,

1248
00:45:56,000 --> 00:45:58,000
turns and looks is like oh, oh fuck.

1249
00:45:58,000 --> 00:46:00,000
I'm trying to help.

1250
00:46:00,000 --> 00:46:02,000
I'm trying to be good and he takes

1251
00:46:02,000 --> 00:46:04,000
a shot. He takes his movement

1252
00:46:04,000 --> 00:46:06,000
to try to hide

1253
00:46:06,000 --> 00:46:08,000
in some of the rubble but

1254
00:46:08,000 --> 00:46:10,000
unfortunately does not

1255
00:46:10,000 --> 00:46:12,000
hide well enough so you can still kind of see

1256
00:46:12,000 --> 00:46:14,000
a teddy bear poof poking out.

1257
00:46:14,000 --> 00:46:16,000
He just covers

1258
00:46:16,000 --> 00:46:18,000
his eyes. Flameykin's turn.

1259
00:46:18,000 --> 00:46:20,000
She's going to move more earth. You

1260
00:46:20,000 --> 00:46:22,000
anybody down with her so

1261
00:46:22,000 --> 00:46:24,000
I assume Glim,

1262
00:46:24,000 --> 00:46:26,000
Moot you are pretty close

1263
00:46:26,000 --> 00:46:28,000
by so you feel like the ground

1264
00:46:28,000 --> 00:46:30,000
begin to tremor for lack

1265
00:46:30,000 --> 00:46:32,000
of a better term. Like it's losing

1266
00:46:32,000 --> 00:46:34,000
structure so you feel probably

1267
00:46:34,000 --> 00:46:36,000
pretty soon that you're going to be able to get through

1268
00:46:36,000 --> 00:46:38,000
or fall through one of the two.

1269
00:46:38,000 --> 00:46:40,000
But not on her

1270
00:46:40,000 --> 00:46:42,000
turn as she continues to do that.

1271
00:46:42,000 --> 00:46:44,000
Agoth it's back to you. This thing is right in

1272
00:46:44,000 --> 00:46:46,000
your face. Sweet.

1273
00:46:46,000 --> 00:46:48,000
Your lance is kind of sticking out halfway

1274
00:46:48,000 --> 00:46:50,000
through both sides

1275
00:46:50,000 --> 00:46:52,000
of this creature.

1276
00:46:52,000 --> 00:46:54,000
Speaking of a

1277
00:46:54,000 --> 00:46:56,000
slingshot, just zip by.

1278
00:46:56,000 --> 00:46:58,000
What do you want to do? How close am I

1279
00:46:58,000 --> 00:47:00,000
to one of the cavern walls?

1280
00:47:04,000 --> 00:47:06,000
Did you position yourself in the

1281
00:47:06,000 --> 00:47:08,000
center of this room when you ran in? Did you back

1282
00:47:08,000 --> 00:47:10,000
yourself against a wall? No.

1283
00:47:10,000 --> 00:47:12,000
I would have been trying to put Matamar

1284
00:47:12,000 --> 00:47:14,000
somewhere safe and then been in the

1285
00:47:14,000 --> 00:47:16,000
center for maximum mobility. Sure.

1286
00:47:16,000 --> 00:47:18,000
I think we said like 30 to 50

1287
00:47:18,000 --> 00:47:20,000
so you're

1288
00:47:20,000 --> 00:47:22,000
with the torch kind of lit into

1289
00:47:22,000 --> 00:47:24,000
the ground.

1290
00:47:24,000 --> 00:47:26,000
You're probably in like that 15 to 20

1291
00:47:26,000 --> 00:47:28,000
range from the nearest wall.

1292
00:47:28,000 --> 00:47:30,000
Alright so I have an idea.

1293
00:47:30,000 --> 00:47:32,000
I have a vision. Love it.

1294
00:47:32,000 --> 00:47:34,000
Let me know what I imagine.

1295
00:47:34,000 --> 00:47:36,000
We've got this big buggy head

1296
00:47:36,000 --> 00:47:38,000
with its weird compound eyes

1297
00:47:38,000 --> 00:47:40,000
right in her face. Agath would love

1298
00:47:40,000 --> 00:47:42,000
to like grin

1299
00:47:42,000 --> 00:47:44,000
and take in the battle moment

1300
00:47:44,000 --> 00:47:46,000
and head butt it in the head

1301
00:47:46,000 --> 00:47:48,000
as hard as she can. And I

1302
00:47:48,000 --> 00:47:50,000
have something called shield

1303
00:47:50,000 --> 00:47:52,000
shove and I'm wondering if I can sort of

1304
00:47:52,000 --> 00:47:54,000
use that and color it to like

1305
00:47:54,000 --> 00:47:56,000
I would like to run this thing with

1306
00:47:56,000 --> 00:47:58,000
the lance into a wall and try

1307
00:47:58,000 --> 00:48:00,000
and pin it on a wall like a stupid

1308
00:48:00,000 --> 00:48:02,000
bug in one of those displays.

1309
00:48:02,000 --> 00:48:04,000
Yeah. I

1310
00:48:04,000 --> 00:48:06,000
love that. Okay.

1311
00:48:06,000 --> 00:48:08,000
So you're gonna. So

1312
00:48:08,000 --> 00:48:10,000
I guess it's probably a

1313
00:48:10,000 --> 00:48:12,000
straight up strength or athletics

1314
00:48:12,000 --> 00:48:14,000
check to see

1315
00:48:14,000 --> 00:48:16,000
you know A

1316
00:48:16,000 --> 00:48:18,000
are you able to push it and B

1317
00:48:18,000 --> 00:48:20,000
do you have enough speed to

1318
00:48:20,000 --> 00:48:22,000
get it into the wall. So that's

1319
00:48:22,000 --> 00:48:24,000
a 19 on the dice plus 9.

1320
00:48:24,000 --> 00:48:26,000
So a 28. Oh yeah.

1321
00:48:26,000 --> 00:48:28,000
Then yeah

1322
00:48:28,000 --> 00:48:30,000
absolutely. So yeah the scene plays

1323
00:48:30,000 --> 00:48:32,000
out exactly like that. You

1324
00:48:32,000 --> 00:48:34,000
like bear down on this lance

1325
00:48:34,000 --> 00:48:36,000
and with all your might begin like

1326
00:48:36,000 --> 00:48:38,000
charging towards this creature whose

1327
00:48:38,000 --> 00:48:40,000
limbs are like beyond

1328
00:48:40,000 --> 00:48:42,000
you right now as you've

1329
00:48:42,000 --> 00:48:44,000
moved in close to it

1330
00:48:44,000 --> 00:48:46,000
and skewer it to the wall.

1331
00:48:46,000 --> 00:48:48,000
It

1332
00:48:48,000 --> 00:48:50,000
takes I don't

1333
00:48:50,000 --> 00:48:52,000
think any additional damage because it's already

1334
00:48:52,000 --> 00:48:54,000
through it but you hear

1335
00:48:54,000 --> 00:48:56,000
it like pierce into the stone behind

1336
00:48:56,000 --> 00:48:58,000
you and as you

1337
00:48:58,000 --> 00:49:00,000
take a step back not entirely so

1338
00:49:00,000 --> 00:49:02,000
much as to take an attack or anything

1339
00:49:02,000 --> 00:49:04,000
like that you feel like you've

1340
00:49:04,000 --> 00:49:06,000
you've stuck it to

1341
00:49:06,000 --> 00:49:08,000
the wall. Sweet.

1342
00:49:08,000 --> 00:49:10,000
That is the shield shove is

1343
00:49:10,000 --> 00:49:12,000
technically a bonus action. Can I still do my attacks

1344
00:49:12,000 --> 00:49:14,000
or yeah. All right. So I'm going to say the first

1345
00:49:14,000 --> 00:49:16,000
one was the head but so I'll do like an

1346
00:49:16,000 --> 00:49:18,000
unarmed

1347
00:49:18,000 --> 00:49:20,000
one for that guy.

1348
00:49:20,000 --> 00:49:22,000
Natural 20

1349
00:49:22,000 --> 00:49:24,000
on the head but

1350
00:49:24,000 --> 00:49:26,000
yeah that's

1351
00:49:26,000 --> 00:49:28,000
just four damage

1352
00:49:28,000 --> 00:49:30,000
straight up. I don't think there's a dice so

1353
00:49:30,000 --> 00:49:32,000
I guess it doesn't double on the natural 20

1354
00:49:32,000 --> 00:49:34,000
which is too bad but oh well

1355
00:49:34,000 --> 00:49:36,000
I mean we can say it doubles it's fine.

1356
00:49:36,000 --> 00:49:38,000
Yeah it definitely is double

1357
00:49:38,000 --> 00:49:40,000
and then I'll pull out now

1358
00:49:40,000 --> 00:49:42,000
that the lance is a nice

1359
00:49:42,000 --> 00:49:44,000
bug pin I'll just pull out

1360
00:49:44,000 --> 00:49:46,000
my

1361
00:49:46,000 --> 00:49:48,000
double bladed

1362
00:49:48,000 --> 00:49:50,000
scimitar

1363
00:49:50,000 --> 00:49:52,000
and take the other two attacks with

1364
00:49:52,000 --> 00:49:54,000
that. All right.

1365
00:49:56,000 --> 00:49:58,000
15 I think is a no

1366
00:49:58,000 --> 00:50:00,000
right. 15 was no. Yep.

1367
00:50:00,000 --> 00:50:02,000
And then a 17.

1368
00:50:02,000 --> 00:50:04,000
17 we'll hit. So that's

1369
00:50:04,000 --> 00:50:06,000
another seven damage on that one.

1370
00:50:06,000 --> 00:50:08,000
Okay. So yeah you hit

1371
00:50:08,000 --> 00:50:10,000
hard with your head which kind of reels it

1372
00:50:10,000 --> 00:50:12,000
back and closer to the wall.

1373
00:50:12,000 --> 00:50:14,000
You swing your scimitar the

1374
00:50:14,000 --> 00:50:16,000
first time and miss

1375
00:50:16,000 --> 00:50:18,000
just based on its movement

1376
00:50:18,000 --> 00:50:20,000
and then strike in the second time.

1377
00:50:20,000 --> 00:50:22,000
More of this luminescence like flares

1378
00:50:22,000 --> 00:50:24,000
out of it and it's like scatters

1379
00:50:24,000 --> 00:50:26,000
across the room and onto the

1380
00:50:26,000 --> 00:50:28,000
ground beside you.

1381
00:50:28,000 --> 00:50:30,000
I like to imagine doing like a big

1382
00:50:30,000 --> 00:50:32,000
you know wipe of the face the bioluminescence

1383
00:50:32,000 --> 00:50:34,000
off.

1384
00:50:34,000 --> 00:50:36,000
That's awesome. She's having fun

1385
00:50:36,000 --> 00:50:38,000
now.

1386
00:50:38,000 --> 00:50:40,000
Anything else you would like to

1387
00:50:40,000 --> 00:50:42,000
do? It's like with the Thaumaturgy

1388
00:50:42,000 --> 00:50:44,000
still going never mind no rush.

1389
00:50:44,000 --> 00:50:46,000
I got

1390
00:50:46,000 --> 00:50:48,000
this one.

1391
00:50:48,000 --> 00:50:50,000
At that you do

1392
00:50:50,000 --> 00:50:52,000
hear like a rumbling sound

1393
00:50:52,000 --> 00:50:54,000
coming back from the way you came.

1394
00:50:54,000 --> 00:50:56,000
Of course yeah. There's 12 more.

1395
00:50:56,000 --> 00:50:58,000
Maybe. Moot.

1396
00:50:58,000 --> 00:51:00,000
Do we are we

1397
00:51:00,000 --> 00:51:02,000
able to see like any kind of

1398
00:51:02,000 --> 00:51:04,000
daylight for lack of a better

1399
00:51:04,000 --> 00:51:06,000
term? We don't see any nightlight

1400
00:51:06,000 --> 00:51:08,000
coming from below.

1401
00:51:08,000 --> 00:51:10,000
You do

1402
00:51:10,000 --> 00:51:12,000
like the ground beneath you is less

1403
00:51:12,000 --> 00:51:14,000
sturdy. You feel like there's there's

1404
00:51:14,000 --> 00:51:16,000
certainly movement in it. It's not as

1405
00:51:16,000 --> 00:51:18,000
compacted as it was before.

1406
00:51:18,000 --> 00:51:20,000
You do hear the sounds

1407
00:51:20,000 --> 00:51:22,000
of the battle below you

1408
00:51:22,000 --> 00:51:24,000
more clearly.

1409
00:51:24,000 --> 00:51:26,000
So you get yeah you do have

1410
00:51:26,000 --> 00:51:28,000
a solid sense that something

1411
00:51:28,000 --> 00:51:30,000
extraordinary could push this

1412
00:51:30,000 --> 00:51:32,000
through perhaps on this turn.

1413
00:51:32,000 --> 00:51:34,000
All right. How does everybody feel

1414
00:51:34,000 --> 00:51:36,000
about a lightning bolt on

1415
00:51:36,000 --> 00:51:38,000
the spot if I get everyone clear?

1416
00:51:40,000 --> 00:51:42,000
If you warn us. Great. Yeah.

1417
00:51:44,000 --> 00:51:46,000
I mean would that work Russ? Thoughts?

1418
00:51:46,000 --> 00:51:48,000
A lightning bolt.

1419
00:51:48,000 --> 00:51:50,000
There's only one way to know.

1420
00:51:50,000 --> 00:51:52,000
There's only one way to know.

1421
00:51:52,000 --> 00:51:54,000
Yeah.

1422
00:51:54,000 --> 00:51:56,000
So you do you want to

1423
00:51:56,000 --> 00:51:58,000
you want to cast it on this turn

1424
00:51:58,000 --> 00:52:00,000
is what your goal is yes?

1425
00:52:00,000 --> 00:52:02,000
In a perfect world. Okay.

1426
00:52:02,000 --> 00:52:04,000
Okay. What about thunder step?

1427
00:52:04,000 --> 00:52:06,000
Thunder step could be good. I'm going

1428
00:52:06,000 --> 00:52:08,000
to I guess could show up and make that

1429
00:52:08,000 --> 00:52:10,000
little like sonic boom type thing.

1430
00:52:10,000 --> 00:52:12,000
That I could get on board

1431
00:52:12,000 --> 00:52:14,000
with not hurting anybody. Lightning

1432
00:52:14,000 --> 00:52:16,000
a little less believable that

1433
00:52:16,000 --> 00:52:18,000
based on the way we're working

1434
00:52:18,000 --> 00:52:20,000
this like that they'd be able to move out of the way

1435
00:52:20,000 --> 00:52:22,000
and not be take some damage.

1436
00:52:22,000 --> 00:52:24,000
Thunder step though you're blasting it

1437
00:52:24,000 --> 00:52:26,000
down. That could cave the thing in.

1438
00:52:26,000 --> 00:52:28,000
Sure. Okay. I look forward

1439
00:52:28,000 --> 00:52:30,000
to tumbling down with it. Perhaps.

1440
00:52:30,000 --> 00:52:32,000
Who knows?

1441
00:52:32,000 --> 00:52:34,000
Yeah. So

1442
00:52:34,000 --> 00:52:36,000
kind of light ball moment

1443
00:52:36,000 --> 00:52:38,000
says everybody out of the way out of the way

1444
00:52:38,000 --> 00:52:40,000
out of the way. I got this. Okay.

1445
00:52:40,000 --> 00:52:42,000
You got it Mootsie.

1446
00:52:42,000 --> 00:52:44,000
Sully scurries up a tree.

1447
00:52:44,000 --> 00:52:46,000
You weren't even down in the hole. You're like I'm out.

1448
00:52:46,000 --> 00:52:48,000
Yep. And I think

1449
00:52:48,000 --> 00:52:50,000
Glim uses this opportunity to put her

1450
00:52:50,000 --> 00:52:52,000
very dirty

1451
00:52:52,000 --> 00:52:54,000
chess play back on. Sure. Yeah.

1452
00:52:54,000 --> 00:52:56,000
Okay. I will

1453
00:52:56,000 --> 00:52:58,000
cast thunder step so

1454
00:52:58,000 --> 00:53:00,000
I'll teleport to the spot I want to be

1455
00:53:00,000 --> 00:53:02,000
which is like four feet away from where I already am

1456
00:53:02,000 --> 00:53:04,000
but that's fine.

1457
00:53:04,000 --> 00:53:06,000
It's the showmanship of it.

1458
00:53:06,000 --> 00:53:08,000
Yeah exactly right. A thunderous

1459
00:53:08,000 --> 00:53:10,000
boom will sound

1460
00:53:10,000 --> 00:53:12,000
where I disappear from.

1461
00:53:12,000 --> 00:53:14,000
So I guess I want to be in

1462
00:53:14,000 --> 00:53:16,000
the hole and disappear from the hole. Okay there we go.

1463
00:53:16,000 --> 00:53:18,000
So I disappear out of

1464
00:53:18,000 --> 00:53:20,000
the hole leaving behind a thunderous

1465
00:53:20,000 --> 00:53:22,000
boom that will do

1466
00:53:22,000 --> 00:53:24,000
20 thunder damage.

1467
00:53:24,000 --> 00:53:26,000
Okay.

1468
00:53:26,000 --> 00:53:28,000
Yeah. So yeah.

1469
00:53:28,000 --> 00:53:30,000
You give the call to move out of the way.

1470
00:53:30,000 --> 00:53:32,000
Give me a call. Everybody

1471
00:53:32,000 --> 00:53:34,000
clear out. Clear out. Okay. Okay.

1472
00:53:34,000 --> 00:53:36,000
I'll be up here. Thunderous boom

1473
00:53:36,000 --> 00:53:38,000
echoes out and the ground like

1474
00:53:38,000 --> 00:53:40,000
heaves down

1475
00:53:40,000 --> 00:53:42,000
with you.

1476
00:53:42,000 --> 00:53:44,000
I presume you like teleport like off

1477
00:53:44,000 --> 00:53:46,000
into the wall of it

1478
00:53:46,000 --> 00:53:48,000
at least. So maybe you slide down.

1479
00:53:48,000 --> 00:53:50,000
You reappear on the wall

1480
00:53:50,000 --> 00:53:52,000
and begin cascading down with this

1481
00:53:52,000 --> 00:53:54,000
earth like a

1482
00:53:54,000 --> 00:53:56,000
badass.

1483
00:53:56,000 --> 00:53:58,000
Surfing it down. That's right.

1484
00:53:58,000 --> 00:54:00,000
Surfing down.

1485
00:54:00,000 --> 00:54:02,000
Flamikin's in glim. The ground gives way

1486
00:54:02,000 --> 00:54:04,000
beneath you. Same thing. You've kind of

1487
00:54:04,000 --> 00:54:06,000
scattered off to the side.

1488
00:54:06,000 --> 00:54:08,000
Perhaps not quite

1489
00:54:08,000 --> 00:54:10,000
as gracefully as Moot but you are still

1490
00:54:10,000 --> 00:54:12,000
looking pretty cool riding down into

1491
00:54:12,000 --> 00:54:14,000
this agoth. You hear this loud

1492
00:54:14,000 --> 00:54:16,000
clap that comes

1493
00:54:16,000 --> 00:54:18,000
from the cavern above

1494
00:54:18,000 --> 00:54:20,000
you and behind you now because

1495
00:54:20,000 --> 00:54:22,000
you've moved to the other side.

1496
00:54:22,000 --> 00:54:24,000
The earth begins to fall

1497
00:54:24,000 --> 00:54:26,000
in and you see your travel companions

1498
00:54:26,000 --> 00:54:28,000
cascading

1499
00:54:28,000 --> 00:54:30,000
into this space.

1500
00:54:30,000 --> 00:54:32,000
Anything you want to do after that or can do

1501
00:54:32,000 --> 00:54:34,000
after that? Roll a wild magic surge.

1502
00:54:34,000 --> 00:54:36,000
I can definitely do that.

1503
00:54:36,000 --> 00:54:38,000
That's a 16. I think we're still

1504
00:54:38,000 --> 00:54:40,000
good because we triggered one the last time we did

1505
00:54:40,000 --> 00:54:42,000
this. So probably at a three or four

1506
00:54:42,000 --> 00:54:44,000
right now.

1507
00:54:44,000 --> 00:54:46,000
Okay. Love it.

1508
00:54:46,000 --> 00:54:48,000
You cascade into this space. Sully

1509
00:54:48,000 --> 00:54:50,000
you have moved up a tree.

1510
00:54:50,000 --> 00:54:52,000
You see your friends fall down

1511
00:54:52,000 --> 00:54:54,000
into this hole so you now see this black

1512
00:54:54,000 --> 00:54:56,000
pit. A little bit of the light from the day

1513
00:54:56,000 --> 00:54:58,000
you can see them

1514
00:54:58,000 --> 00:55:00,000
beginning to move towards

1515
00:55:00,000 --> 00:55:02,000
and into this cavern. You don't quite see the creature

1516
00:55:02,000 --> 00:55:04,000
from this position but you do

1517
00:55:04,000 --> 00:55:06,000
have an ability to go down this hole now.

1518
00:55:06,000 --> 00:55:08,000
Instead of doing

1519
00:55:08,000 --> 00:55:10,000
that.

1520
00:55:10,000 --> 00:55:12,000
I'm going to tattoo myself.

1521
00:55:14,000 --> 00:55:16,000
Sully

1522
00:55:16,000 --> 00:55:18,000
Sully

1523
00:55:18,000 --> 00:55:20,000
Well because I said Sully scurried last time

1524
00:55:20,000 --> 00:55:22,000
and now just Sully is stuck in.

1525
00:55:22,000 --> 00:55:24,000
I know what my character is called.

1526
00:55:26,000 --> 00:55:28,000
Sully instead

1527
00:55:28,000 --> 00:55:30,000
shimmies down this tree.

1528
00:55:30,000 --> 00:55:32,000
Takes a rope out of his pack.

1529
00:55:32,000 --> 00:55:34,000
Ties it around

1530
00:55:34,000 --> 00:55:36,000
the tree. Comes

1531
00:55:36,000 --> 00:55:38,000
over and throws

1532
00:55:38,000 --> 00:55:40,000
it down the hole.

1533
00:55:40,000 --> 00:55:42,000
And just waits at the top.

1534
00:55:42,000 --> 00:55:44,000
You guys got this?

1535
00:55:44,000 --> 00:55:46,000
Or just let me know. I'm just going to stay up here

1536
00:55:46,000 --> 00:55:48,000
so someone can pull you up.

1537
00:55:48,000 --> 00:55:50,000
Yeah it's a good idea.

1538
00:55:50,000 --> 00:55:52,000
I am the smallest.

1539
00:55:54,000 --> 00:55:56,000
Well I've got racks up here.

1540
00:55:56,000 --> 00:55:58,000
Oh sorry Glim.

1541
00:55:58,000 --> 00:56:00,000
I skipped

1542
00:56:00,000 --> 00:56:02,000
you

1543
00:56:02,000 --> 00:56:04,000
and Sully

1544
00:56:04,000 --> 00:56:06,000
turned there. Your turn.

1545
00:56:06,000 --> 00:56:08,000
Okay so I'm down there now?

1546
00:56:08,000 --> 00:56:10,000
You are down there now. Yes.

1547
00:56:10,000 --> 00:56:12,000
And when I look around

1548
00:56:12,000 --> 00:56:14,000
I just see that a goth has like

1549
00:56:14,000 --> 00:56:16,000
a giant bug creature pinned to the wall.

1550
00:56:16,000 --> 00:56:18,000
But it's still writhing?

1551
00:56:18,000 --> 00:56:20,000
Still very much writhing.

1552
00:56:20,000 --> 00:56:22,000
Trying to get at her.

1553
00:56:22,000 --> 00:56:24,000
Okay. So yeah seen as you come down

1554
00:56:24,000 --> 00:56:26,000
this big bug skewered onto the wall.

1555
00:56:26,000 --> 00:56:28,000
A goth within its reach.

1556
00:56:28,000 --> 00:56:30,000
So it's trying to like claw

1557
00:56:30,000 --> 00:56:32,000
at her. Matamar you see a little

1558
00:56:32,000 --> 00:56:34,000
tuft of hair off into the side.

1559
00:56:34,000 --> 00:56:36,000
Very well hidden.

1560
00:56:36,000 --> 00:56:38,000
Perfect.

1561
00:56:38,000 --> 00:56:40,000
Bioluminescence kind of scattered

1562
00:56:40,000 --> 00:56:42,000
blood splatter kind of vibe.

1563
00:56:42,000 --> 00:56:44,000
You do hear also now that

1564
00:56:44,000 --> 00:56:46,000
the dirt is settling and

1565
00:56:46,000 --> 00:56:48,000
cascading in. A rumbling from deeper

1566
00:56:48,000 --> 00:56:50,000
within the cave. Sounds

1567
00:56:50,000 --> 00:56:52,000
like earth movement

1568
00:56:52,000 --> 00:56:54,000
or the movement of a lot of feet

1569
00:56:54,000 --> 00:56:56,000
or creatures.

1570
00:56:56,000 --> 00:56:58,000
Coming down from a left

1571
00:56:58,000 --> 00:57:00,000
cavern. Maybe just a couple

1572
00:57:00,000 --> 00:57:02,000
creatures that have a lot of feet.

1573
00:57:02,000 --> 00:57:04,000
Just two with a lot of feet.

1574
00:57:04,000 --> 00:57:06,000
They're not even big. Like a Mario

1575
00:57:06,000 --> 00:57:08,000
Wiggler.

1576
00:57:08,000 --> 00:57:10,000
Don't wake it.

1577
00:57:10,000 --> 00:57:12,000
And do I see the rope

1578
00:57:12,000 --> 00:57:14,000
hanging down there?

1579
00:57:14,000 --> 00:57:16,000
Perfect.

1580
00:57:16,000 --> 00:57:18,000
So yeah.

1581
00:57:18,000 --> 00:57:20,000
Matamar maybe just

1582
00:57:20,000 --> 00:57:22,000
there's a rope and just

1583
00:57:22,000 --> 00:57:24,000
and I'm going to attack that creature

1584
00:57:24,000 --> 00:57:26,000
and try and you know like chop its head off

1585
00:57:26,000 --> 00:57:28,000
or whatever.

1586
00:57:28,000 --> 00:57:30,000
So that is a

1587
00:57:30,000 --> 00:57:32,000
oh damn.

1588
00:57:32,000 --> 00:57:34,000
32

1589
00:57:34,000 --> 00:57:36,000
and then also

1590
00:57:36,000 --> 00:57:38,000
Chris is like what's taking

1591
00:57:38,000 --> 00:57:40,000
her so long?

1592
00:57:40,000 --> 00:57:42,000
This is two double digit numbers

1593
00:57:42,000 --> 00:57:44,000
I need to add up.

1594
00:57:44,000 --> 00:57:46,000
21

1595
00:57:46,000 --> 00:57:48,000
21 and 32.

1596
00:57:48,000 --> 00:57:50,000
Are those going to hit?

1597
00:57:50,000 --> 00:57:52,000
This pinned bug?

1598
00:57:52,000 --> 00:57:54,000
You betcha. Both will.

1599
00:57:54,000 --> 00:57:56,000
That can't go anywhere.

1600
00:57:56,000 --> 00:57:58,000
Great great great.

1601
00:57:58,000 --> 00:58:00,000
So that

1602
00:58:00,000 --> 00:58:02,000
is going to be

1603
00:58:02,000 --> 00:58:04,000
31

1604
00:58:04,000 --> 00:58:06,000
piercing

1605
00:58:06,000 --> 00:58:08,000
and then two

1606
00:58:08,000 --> 00:58:10,000
radiant.

1607
00:58:10,000 --> 00:58:12,000
I read my character sheet.

1608
00:58:12,000 --> 00:58:14,000
Very piercing.

1609
00:58:14,000 --> 00:58:16,000
Slightly godlike.

1610
00:58:16,000 --> 00:58:18,000
Sweet yeah. You charge

1611
00:58:18,000 --> 00:58:20,000
into this room and a couple big

1612
00:58:20,000 --> 00:58:22,000
hits and

1613
00:58:22,000 --> 00:58:24,000
like

1614
00:58:24,000 --> 00:58:26,000
it's no longer stuck but it's because

1615
00:58:26,000 --> 00:58:28,000
you've cleaved into this thing. So

1616
00:58:28,000 --> 00:58:30,000
you now realize that yeah

1617
00:58:30,000 --> 00:58:32,000
of course the bioluminescence is coming out

1618
00:58:32,000 --> 00:58:34,000
of this creature and it's now covering

1619
00:58:34,000 --> 00:58:36,000
you your

1620
00:58:36,000 --> 00:58:38,000
blade and your arms

1621
00:58:38,000 --> 00:58:40,000
and

1622
00:58:40,000 --> 00:58:42,000
moving down to the ground.

1623
00:58:42,000 --> 00:58:44,000
As it lets out like this final death

1624
00:58:44,000 --> 00:58:46,000
cough.

1625
00:58:46,000 --> 00:58:48,000
You see

1626
00:58:48,000 --> 00:58:50,000
down this. You have a clear shot down

1627
00:58:50,000 --> 00:58:52,000
this one tunnel where the sound

1628
00:58:52,000 --> 00:58:54,000
appears to be coming from.

1629
00:58:54,000 --> 00:58:56,000
And the stones are loosening off

1630
00:58:56,000 --> 00:58:58,000
the walls and you see

1631
00:58:58,000 --> 00:59:00,000
what looks like a mass

1632
00:59:00,000 --> 00:59:02,000
of this light moving

1633
00:59:02,000 --> 00:59:04,000
down the hallway.

1634
00:59:04,000 --> 00:59:06,000
Kind of like

1635
00:59:06,000 --> 00:59:08,000
what's the what's the poster

1636
00:59:08,000 --> 00:59:10,000
the horror movie slither.

1637
00:59:10,000 --> 00:59:12,000
Like all the like the leech

1638
00:59:12,000 --> 00:59:14,000
looking things.

1639
00:59:14,000 --> 00:59:16,000
It was the girl in the bathtub. That's the one yeah.

1640
00:59:16,000 --> 00:59:18,000
Okay guys let's go go go go.

1641
00:59:18,000 --> 00:59:20,000
Let's go there's a rope let's go.

1642
00:59:20,000 --> 00:59:22,000
Matamar has already bolted.

1643
00:59:22,000 --> 00:59:24,000
He actually loosed a slingshot like as it was

1644
00:59:24,000 --> 00:59:26,000
happening and like it goes like wide

1645
00:59:26,000 --> 00:59:28,000
but is

1646
00:59:28,000 --> 00:59:30,000
climbing back up the back up the way.

1647
00:59:30,000 --> 00:59:32,000
If we go

1648
00:59:32,000 --> 00:59:34,000
back up to the top Flamikins Kins

1649
00:59:34,000 --> 00:59:36,000
is going to try to

1650
00:59:36,000 --> 00:59:38,000
close the cavern

1651
00:59:38,000 --> 00:59:40,000
before she leave.

1652
00:59:40,000 --> 00:59:42,000
Hey Moot you want to let some light

1653
00:59:42,000 --> 00:59:44,000
go and I'll close the cave. Yeah that sounds

1654
00:59:44,000 --> 00:59:46,000
great and like

1655
00:59:46,000 --> 00:59:48,000
Moot like pushes up his sleeves like okay

1656
00:59:48,000 --> 00:59:50,000
here we go. Okay so

1657
00:59:50,000 --> 00:59:52,000
these two spells happening like almost

1658
00:59:52,000 --> 00:59:54,000
simultaneously as these creatures

1659
00:59:54,000 --> 00:59:56,000
are bursting forth into this

1660
00:59:56,000 --> 00:59:58,000
space and lightning is released

1661
00:59:58,000 --> 01:00:00,000
into them

1662
01:00:00,000 --> 01:00:02,000
blowing them back and this shrill

1663
01:00:02,000 --> 01:00:04,000
like high pitched

1664
01:00:04,000 --> 01:00:06,000
tiny screams are

1665
01:00:06,000 --> 01:00:08,000
coming from all of these different individual

1666
01:00:08,000 --> 01:00:10,000
creatures blasting them back and then the mold

1667
01:00:10,000 --> 01:00:12,000
earth closes down this cavern

1668
01:00:12,000 --> 01:00:14,000
leaving open the one

1669
01:00:14,000 --> 01:00:16,000
to the right still.

1670
01:00:16,000 --> 01:00:18,000
But blocking them in so that they cannot

1671
01:00:18,000 --> 01:00:20,000
break free and come attack

1672
01:00:20,000 --> 01:00:22,000
you. Everybody's trying

1673
01:00:22,000 --> 01:00:24,000
to get back up the

1674
01:00:24,000 --> 01:00:26,000
rope as far as the last

1675
01:00:26,000 --> 01:00:28,000
call was. Yeah seems like a good idea.

1676
01:00:28,000 --> 01:00:30,000
Love it. After that

1677
01:00:30,000 --> 01:00:32,000
everybody else is making their way back up the

1678
01:00:32,000 --> 01:00:34,000
rope

1679
01:00:34,000 --> 01:00:36,000
where you make it back to the

1680
01:00:36,000 --> 01:00:38,000
top. Moot and

1681
01:00:38,000 --> 01:00:40,000
Flamikins Kins are the last to

1682
01:00:40,000 --> 01:00:42,000
come. You're going to wait a moment just

1683
01:00:42,000 --> 01:00:44,000
to make sure that they have stopped and that they're

1684
01:00:44,000 --> 01:00:46,000
not going to break through.

1685
01:00:46,000 --> 01:00:48,000
You give it a moment and it doesn't appear that they've

1686
01:00:48,000 --> 01:00:50,000
done so. Flamikins Kins begins

1687
01:00:50,000 --> 01:00:52,000
to move the earth back down a little bit

1688
01:00:52,000 --> 01:00:54,000
trying to get it to collapse back in on itself.

1689
01:00:54,000 --> 01:00:56,000
It's not working as well because it's blown

1690
01:00:56,000 --> 01:00:58,000
open quite considerably.

1691
01:00:58,000 --> 01:01:00,000
Well that's a

1692
01:01:00,000 --> 01:01:02,000
that was a time

1693
01:01:02,000 --> 01:01:04,000
wasn't it? Yeah you're doing

1694
01:01:04,000 --> 01:01:06,000
okay Agatha.

1695
01:01:06,000 --> 01:01:08,000
What did you see down there? The bioluminescence

1696
01:01:08,000 --> 01:01:10,000
was pretty

1697
01:01:10,000 --> 01:01:12,000
before it started

1698
01:01:12,000 --> 01:01:14,000
trying to kill us.

1699
01:01:14,000 --> 01:01:16,000
The giant

1700
01:01:16,000 --> 01:01:18,000
bugs are

1701
01:01:18,000 --> 01:01:20,000
not as pretty but

1702
01:01:20,000 --> 01:01:22,000
have a very satisfying

1703
01:01:22,000 --> 01:01:24,000
crunch.

1704
01:01:24,000 --> 01:01:26,000
Very cool.

1705
01:01:26,000 --> 01:01:28,000
Very cool.

1706
01:01:28,000 --> 01:01:30,000
Thank you for the assistance.

1707
01:01:30,000 --> 01:01:32,000
Oh well

1708
01:01:32,000 --> 01:01:34,000
we had to figure out a way to get down there

1709
01:01:34,000 --> 01:01:36,000
and fortunately

1710
01:01:36,000 --> 01:01:38,000
I was reminded that I know how to do

1711
01:01:38,000 --> 01:01:40,000
some pretty cool shit.

1712
01:01:40,000 --> 01:01:42,000
Otherwise it sounded

1713
01:01:42,000 --> 01:01:44,000
like we were going to leave you there.

1714
01:01:44,000 --> 01:01:46,000
Not going to lie.

1715
01:01:46,000 --> 01:01:48,000
Sully did mention it.

1716
01:01:48,000 --> 01:01:50,000
Sully's busy tying up the

1717
01:01:50,000 --> 01:01:52,000
untying the rope over there.

1718
01:01:52,000 --> 01:01:54,000
We don't have to

1719
01:01:54,000 --> 01:01:56,000
talk about it. Not a lot of blame

1720
01:01:56,000 --> 01:01:58,000
but just remember if there's like a life or death

1721
01:01:58,000 --> 01:02:00,000
situation

1722
01:02:00,000 --> 01:02:02,000
could go either way.

1723
01:02:02,000 --> 01:02:04,000
The mission must continue. That's right.

1724
01:02:04,000 --> 01:02:06,000
That's right.

1725
01:02:18,000 --> 01:02:20,000
This episode featured music from Epidemic Sound

1726
01:02:20,000 --> 01:02:22,000
and sound effects from Epidemic Sound,

1727
01:02:22,000 --> 01:02:24,000
Boom Library and Sound Ideas.

1728
01:02:24,000 --> 01:02:26,000
A huge thank you to our supporting producers.

1729
01:02:26,000 --> 01:02:28,000
Gabriel Lynch, Jessica Babyok,

1730
01:02:28,000 --> 01:02:30,000
Count Waterflame, Jacob Madden,

1731
01:02:30,000 --> 01:02:32,000
Christian Brown, Devin Michaels,

1732
01:02:32,000 --> 01:02:34,000
Craig Zeiss, Aaron Stevens,

1733
01:02:34,000 --> 01:02:36,000
Darylith, Lulahan, L.A. Branton,

1734
01:02:36,000 --> 01:02:38,000
ALex Serran, Perry Mathey,

1735
01:02:38,000 --> 01:02:40,000
Nathaniel Teeter,

1736
01:02:40,000 --> 01:02:42,000
and more.

1737
01:02:42,000 --> 01:02:44,000
Thank you.

1738
01:02:44,000 --> 01:02:46,000
Thank you.

1739
01:02:46,000 --> 01:02:48,000
And thank you to Aaron, Perry Mathey,

1740
01:02:48,000 --> 01:02:50,000
Nathaniel Teeter, and Niklas Cooper.

1741
01:02:50,000 --> 01:02:52,000
To support Dumbgeons & Dragons

1742
01:02:52,000 --> 01:02:54,000
and our many other productions and get access

1743
01:02:54,000 --> 01:02:56,000
to an exclusive podcast called

1744
01:02:56,000 --> 01:02:58,000
The Adventures Of, bonus episodes,

1745
01:02:58,000 --> 01:03:00,000
and much more, please join our Patreon

1746
01:03:00,000 --> 01:03:02,000
at Patreon.com slash dumb dragon

1747
01:03:02,000 --> 01:03:04,000
cast. You can also follow us

1748
01:03:04,000 --> 01:03:06,000
at facebook.com slash dumb dragon

1749
01:03:06,000 --> 01:03:08,000
podcast and on Instagram and Twitter

1750
01:03:08,000 --> 01:03:10,000
at dumb dragon cast. Thank you for

1751
01:03:10,000 --> 01:03:12,000
listening. Have a great week.

1752
01:03:12,000 --> 01:03:14,000
We'll talk again soon.

1753
01:03:14,000 --> 01:03:19,800
Oh, he took our shut-ups to heart.

1754
01:03:19,800 --> 01:03:26,400
No, uh, I'm just thinking of the perfect way to get into this because while I put, while

1755
01:03:26,400 --> 01:03:32,079
I put point form notes, I don't create ins or outs.

1756
01:03:32,079 --> 01:03:34,079
Russ did take a gummy.

1757
01:03:34,079 --> 01:03:39,880
It's a liberal pour on the wine, but no gummy.

1758
01:03:39,880 --> 01:03:40,880
That's fine.

1759
01:03:40,880 --> 01:03:43,039
Origins and Dragons is a Dumb Dragons production.
